Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/transparency-inputs/thickness.md

9 lines
415 B
Markdown
Raw Normal View History

2024-08-26 13:07:20 -07:00
<tr>
<td><strong>Thickness</strong></td>
<td>
The overall thickness of the refractive object between 0 and 1. The thicker the material, the more visible the effect is.<br />This property only appears when you set <strong>Refraction Model</strong> to either <strong>Box</strong> or <strong>Sphere</strong>. For the <strong>Thin</strong> model, HDRP implicitly sets this value to the equivalent of 5cm.
</td>
</tr>