forked from BilalY/Rasagar
14 lines
415 B
C#
14 lines
415 B
C#
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using UnityEngine.Rendering.HighDefinition;
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namespace UnityEditor.Rendering.HighDefinition
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{
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[CustomPropertyDrawer(typeof(RenderingPathFrameSettings))]
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class RenderingPathFrameSettingsPropertyDrawer : RelativePropertiesDrawer
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{
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protected override string[] relativePropertiesNames => new[]
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{
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"m_Camera", "m_CustomOrBakedReflection", "m_RealtimeReflection"
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};
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}
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}
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