forked from BilalY/Rasagar
64 lines
2.7 KiB
C#
64 lines
2.7 KiB
C#
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using System;
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namespace UnityEngine.Rendering.HighDefinition
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{
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public partial class WaterSurface : IVersionable<WaterSurface.Version>
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{
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enum Version
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{
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First,
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GenericRenderingLayers,
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AutomaticFading,
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FoamRemap,
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Count,
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}
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[SerializeField]
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Version m_Version = MigrationDescription.LastVersion<Version>() - 1;
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Version IVersionable<Version>.version { get => m_Version; set => m_Version = value; }
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static readonly MigrationDescription<Version, WaterSurface> k_Migration = MigrationDescription.New(
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MigrationStep.New(Version.GenericRenderingLayers, (WaterSurface s) =>
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{
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#pragma warning disable 618 // Type or member is obsolete
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uint decal = (uint)s.decalLayerMask << 8;
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s.renderingLayerMask = (RenderingLayerMask)decal | s.lightLayerMask;
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#pragma warning restore 618
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}),
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MigrationStep.New(Version.AutomaticFading, (WaterSurface s) =>
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{
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#pragma warning disable 618 // Type or member is obsolete
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s.largeBand0FadeMode = s.largeBand0FadeToggle ? FadeMode.Custom : FadeMode.None;
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s.largeBand1FadeMode = s.largeBand1FadeToggle ? FadeMode.Custom : FadeMode.None;
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s.ripplesFadeMode = s.ripplesFadeToggle ? FadeMode.Custom : FadeMode.None;
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#pragma warning restore 618
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}),
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MigrationStep.New(Version.FoamRemap, (WaterSurface s) =>
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{
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s.foamPersistenceMultiplier = Mathf.Min(s.foamPersistenceMultiplier * 3.0f, 1.0f);
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})
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);
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/// <summary>Specifies the decal layers that affect the water surface.</summary>
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[SerializeField, Obsolete("Use renderingLayerMask instead @from(2023.1) (UnityUpgradable) -> renderingLayerMask")]
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public RenderingLayerMask decalLayerMask = RenderingLayerMask.RenderingLayer1; // old DecalLayerDefault is rendering layer 1
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/// <summary>Specifies the light layers that affect the water surface.</summary>
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[SerializeField, Obsolete("Use renderingLayerMask instead @from(2023.1) (UnityUpgradable) -> renderingLayerMask")]
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public RenderingLayerMask lightLayerMask = RenderingLayerMask.LightLayerDefault;
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/// <summary></summary>
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[SerializeField, Obsolete("Use largeBand0FadeMode instead @from(2023.1)")]
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public bool largeBand0FadeToggle = true;
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/// <summary></summary>
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[SerializeField, Obsolete("Use largeBand1FadeMode instead @from(2023.1)")]
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public bool largeBand1FadeToggle = true;
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/// <summary></summary>
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[SerializeField, Obsolete("Use ripplesFadeMode instead @from(2023.1)")]
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public bool ripplesFadeToggle = true;
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}
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}
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