Rasagar/Library/PackageCache/com.unity.render-pipelines.universal/Documentation~/snippets/shader-graph-blocks/alpha.md

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<tr>
<td>**Alpha**</td>
<td>The Material's alpha value. This determines how transparent the material is. The expected range is 0 - 1.</td>
<td>None</td>
<td>1.0</td>
</tr>