forked from BilalY/Rasagar
621 lines
24 KiB
C#
621 lines
24 KiB
C#
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#if UNITY_2018_3_OR_NEWER
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#define SETTINGS_PROVIDER_ENABLED
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#endif
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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#if SETTINGS_PROVIDER_ENABLED
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#if UNITY_2019_1_OR_NEWER
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using UnityEngine.UIElements;
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#else
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using UnityEngine.Experimental.UIElements;
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#endif
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#endif
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namespace UnityEditor.SettingsManagement
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{
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/// <summary>
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/// A <see cref="UnityEditor.SettingsProvider"/> implementation that creates an interface from settings reflected
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/// from a collection of assemblies.
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/// </summary>
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#if SETTINGS_PROVIDER_ENABLED
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public sealed class UserSettingsProvider : SettingsProvider
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#else
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public sealed class UserSettingsProvider
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#endif
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{
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/// <summary>
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/// Category string constant to check whether Unity is running in developer (internal) mode.
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/// </summary>
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public const string developerModeCategory = "Developer Mode";
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const string k_SettingsName = "UserSettingsProviderSettings";
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#if SETTINGS_PROVIDER_ENABLED
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const int k_LabelWidth = 240;
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static int labelWidth
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{
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get
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{
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if (s_DefaultLabelWidth != null)
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return (int)((float)s_DefaultLabelWidth.GetValue(null, null));
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return k_LabelWidth;
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}
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}
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static int defaultLayoutMaxWidth
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{
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get
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{
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if (s_DefaultLayoutMaxWidth != null)
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return (int)((float)s_DefaultLayoutMaxWidth.GetValue(null, null));
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return 0;
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}
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}
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#else
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const int k_LabelWidth = 180;
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int labelWidth
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{
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get { return k_LabelWidth; }
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}
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int defaultLayoutMaxWidth
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{
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get { return 0; }
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}
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#endif
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List<string> m_Categories;
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Dictionary<string, List<PrefEntry>> m_Settings;
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Dictionary<string, List<MethodInfo>> m_SettingBlocks;
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#if !SETTINGS_PROVIDER_ENABLED
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HashSet<string> keywords = new HashSet<string>();
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#endif
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static readonly string[] s_SearchContext = new string[1];
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EventType m_SettingsBlockKeywordsInitialized;
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Assembly[] m_Assemblies;
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static Settings s_Settings;
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Settings m_SettingsInstance;
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#if SETTINGS_PROVIDER_ENABLED
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static PropertyInfo s_DefaultLabelWidth;
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static PropertyInfo s_DefaultLayoutMaxWidth;
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#endif
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static Settings userSettingsProviderSettings
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{
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get
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{
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if (s_Settings == null)
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s_Settings = new Settings(new[] { new UserSettingsRepository() });
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return s_Settings;
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}
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}
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internal static UserSetting<bool> showHiddenSettings = new UserSetting<bool>(userSettingsProviderSettings, "settings.showHidden", false, SettingsScope.User);
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internal static UserSetting<bool> showUnregisteredSettings = new UserSetting<bool>(userSettingsProviderSettings, "settings.showUnregistered", false, SettingsScope.User);
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internal static UserSetting<bool> listByKey = new UserSetting<bool>(userSettingsProviderSettings, "settings.listByKey", false, SettingsScope.User);
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internal static UserSetting<bool> showUserSettings = new UserSetting<bool>(userSettingsProviderSettings, "settings.showUserSettings", true, SettingsScope.User);
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internal static UserSetting<bool> showProjectSettings = new UserSetting<bool>(userSettingsProviderSettings, "settings.showProjectSettings", true, SettingsScope.User);
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#if SETTINGS_PROVIDER_ENABLED
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/// <summary>
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/// Initializes and returns a new `UserSettingsProvider` instance.
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/// </summary>
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/// <param name="path">The settings menu path.</param>
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/// <param name="settings">The Settings instance that this provider is inspecting.</param>
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/// <param name="assemblies">A collection of assemblies to scan for <see cref="UserSettingAttribute"/> and <see cref="UserSettingBlockAttribute"/> attributes.</param>
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/// <param name="scopes">Which scopes this provider is valid for.</param>
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/// <exception cref="ArgumentNullException">Thrown if settings or assemblies is null.</exception>
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public UserSettingsProvider(string path, Settings settings, Assembly[] assemblies, SettingsScope scopes = SettingsScope.User)
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: base(path, scopes)
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#else
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/// <summary>
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/// Initializes and returns a new `UserSettingsProvider` instance.
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/// </summary>
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/// <param name="settings">The <see cref="Settings"/> instance that this provider is inspecting.</param>
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/// <param name="assemblies">A collection of assemblies to scan for <see cref="UserSettingAttribute"/> and <see cref="UserSettingBlockAttribute"/> attributes.</param>
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public UserSettingsProvider(Settings settings, Assembly[] assemblies)
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#endif
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{
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if (settings == null)
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throw new ArgumentNullException("settings");
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if (assemblies == null)
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throw new ArgumentNullException("assemblies");
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m_SettingsInstance = settings;
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m_Assemblies = assemblies;
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#if !SETTINGS_PROVIDER_ENABLED
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SearchForUserSettingAttributes();
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#endif
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}
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#if SETTINGS_PROVIDER_ENABLED
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/// <summary>
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/// Invoked by the <see cref="UnityEditor.SettingsProvider"/> when activated in the Editor.
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/// </summary>
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/// <param name="searchContext">
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/// Search context in the search box on the
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/// [Settings](https://docs.unity3d.com/Manual/comp-ManagerGroup.html) window.
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/// </param>
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/// <param name="rootElement">
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/// Root of the UIElements tree. If you add to this root, the SettingsProvider uses
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/// [UIElements](https://docs.unity3d.com/ScriptReference/UnityEngine.UIElementsModule.html)
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/// instead of calling <see cref="OnGUI"/> to build the UI.
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/// See <see cref="UnityEditor.SettingsProvider.OnActivate"/> for details.
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/// </param>
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public override void OnActivate(string searchContext, VisualElement rootElement)
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{
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base.OnActivate(searchContext, rootElement);
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SearchForUserSettingAttributes();
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var window = GetType().GetProperty("settingsWindow", BindingFlags.Instance | BindingFlags.NonPublic);
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if (window != null)
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{
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s_DefaultLabelWidth = window.PropertyType.GetProperty("s_DefaultLabelWidth", BindingFlags.Public | BindingFlags.Static);
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s_DefaultLayoutMaxWidth = window.PropertyType.GetProperty("s_DefaultLayoutMaxWidth", BindingFlags.Public | BindingFlags.Static);
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}
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}
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#endif
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struct PrefEntry
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{
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GUIContent m_Content;
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IUserSetting m_Pref;
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public GUIContent content
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{
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get { return m_Content; }
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}
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public IUserSetting pref
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{
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get { return m_Pref; }
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}
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public PrefEntry(GUIContent content, IUserSetting pref)
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{
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m_Content = content;
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m_Pref = pref;
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}
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}
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void SearchForUserSettingAttributes()
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{
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var isDeveloperMode = EditorPrefs.GetBool("DeveloperMode", false);
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var keywordsHash = new HashSet<string>();
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if (m_Settings != null)
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m_Settings.Clear();
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else
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m_Settings = new Dictionary<string, List<PrefEntry>>();
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if (m_SettingBlocks != null)
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m_SettingBlocks.Clear();
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else
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m_SettingBlocks = new Dictionary<string, List<MethodInfo>>();
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var types = m_Assemblies.SelectMany(x => x.GetTypes());
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// collect instance fields/methods too, but only so we can throw a warning that they're invalid.
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var fields = types.SelectMany(x =>
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x.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static)
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.Where(prop => Attribute.IsDefined(prop, typeof(UserSettingAttribute))));
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var methods = types.SelectMany(x => x.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
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.Where(y => Attribute.IsDefined(y, typeof(UserSettingBlockAttribute))));
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foreach (var field in fields)
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{
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if (!field.IsStatic)
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{
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Debug.LogWarning("Cannot create setting entries for instance fields. Skipping \"" + field.Name + "\".");
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continue;
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}
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var attrib = (UserSettingAttribute)Attribute.GetCustomAttribute(field, typeof(UserSettingAttribute));
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if (!attrib.visibleInSettingsProvider)
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continue;
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var pref = (IUserSetting)field.GetValue(null);
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if (pref == null)
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{
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Debug.LogWarning("[UserSettingAttribute] is only valid for types implementing the IUserSetting interface. Skipping \"" + field.Name + "\"");
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continue;
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}
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var category = string.IsNullOrEmpty(attrib.category) ? "Uncategorized" : attrib.category;
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var content = listByKey ? new GUIContent(pref.key) : attrib.title;
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if (developerModeCategory.Equals(category) && !isDeveloperMode)
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continue;
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List<PrefEntry> settings;
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if (m_Settings.TryGetValue(category, out settings))
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settings.Add(new PrefEntry(content, pref));
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else
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m_Settings.Add(category, new List<PrefEntry>() { new PrefEntry(content, pref) });
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}
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foreach (var method in methods)
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{
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var attrib = (UserSettingBlockAttribute)Attribute.GetCustomAttribute(method, typeof(UserSettingBlockAttribute));
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var category = string.IsNullOrEmpty(attrib.category) ? "Uncategorized" : attrib.category;
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if (developerModeCategory.Equals(category) && !isDeveloperMode)
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continue;
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List<MethodInfo> blocks;
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var parameters = method.GetParameters();
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if (!method.IsStatic || parameters.Length < 1 || parameters[0].ParameterType != typeof(string))
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{
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Debug.LogWarning("[UserSettingBlockAttribute] is only valid for static functions with a single string parameter. Ex, `static void MySettings(string searchContext)`. Skipping \"" + method.Name + "\"");
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continue;
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}
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if (m_SettingBlocks.TryGetValue(category, out blocks))
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blocks.Add(method);
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else
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m_SettingBlocks.Add(category, new List<MethodInfo>() { method });
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}
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if (showHiddenSettings)
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{
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var unlisted = new List<PrefEntry>();
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m_Settings.Add("Unlisted", unlisted);
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foreach (var pref in UserSettings.FindUserSettings(m_Assemblies, SettingVisibility.Unlisted | SettingVisibility.Hidden))
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unlisted.Add(new PrefEntry(new GUIContent(pref.key), pref));
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}
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if (showUnregisteredSettings)
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{
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var unregistered = new List<PrefEntry>();
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m_Settings.Add("Unregistered", unregistered);
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foreach (var pref in UserSettings.FindUserSettings(m_Assemblies, SettingVisibility.Unregistered))
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unregistered.Add(new PrefEntry(new GUIContent(pref.key), pref));
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}
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foreach (var cat in m_Settings)
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{
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foreach (var entry in cat.Value)
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{
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var content = entry.content;
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if (content != null && !string.IsNullOrEmpty(content.text))
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{
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foreach (var word in content.text.Split(' '))
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keywordsHash.Add(word);
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}
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}
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}
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keywords = keywordsHash;
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m_Categories = m_Settings.Keys.Union(m_SettingBlocks.Keys).ToList();
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m_Categories.Sort();
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}
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#if SETTINGS_PROVIDER_ENABLED
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/// <summary>
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/// Invoked by the SettingsProvider container when drawing the UI header.
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/// </summary>
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public override void OnTitleBarGUI()
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{
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if (GUILayout.Button(GUIContent.none, SettingsGUIStyles.settingsGizmo))
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DoContextMenu();
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}
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#endif
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void InitSettingsBlockKeywords()
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{
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// Have to let the blocks run twice - one for Layout, one for Repaint.
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if (m_SettingsBlockKeywordsInitialized == EventType.Repaint)
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return;
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m_SettingsBlockKeywordsInitialized = Event.current.type;
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// Allows SettingsGUILayout.SettingsField to populate keywords
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SettingsGUILayout.s_Keywords = new HashSet<string>(keywords);
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// Set a dummy value so that GUI blocks with conditional foldouts will behave as though searching.
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s_SearchContext[0] = "Search";
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foreach (var category in m_SettingBlocks)
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{
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foreach (var block in category.Value)
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block.Invoke(null, s_SearchContext);
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}
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keywords = SettingsGUILayout.s_Keywords;
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SettingsGUILayout.s_Keywords = null;
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s_SearchContext[0] = "";
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}
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void DoContextMenu()
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{
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var menu = new GenericMenu();
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menu.AddItem(new GUIContent("Reset All"), false, () =>
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{
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if (!UnityEditor.EditorUtility.DisplayDialog("Reset All Settings", "Reset all settings? This is not undo-able.", "Reset", "Cancel"))
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return;
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// Do not reset SettingVisibility.Unregistered
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foreach (var pref in UserSettings.FindUserSettings(m_Assemblies, SettingVisibility.Visible | SettingVisibility.Hidden | SettingVisibility.Unlisted))
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pref.Reset();
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m_SettingsInstance.Save();
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});
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if (EditorPrefs.GetBool("DeveloperMode", false))
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{
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menu.AddSeparator("");
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menu.AddItem(new GUIContent("Developer/List Settings By Key"), listByKey, () =>
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{
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listByKey.SetValue(!listByKey, true);
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SearchForUserSettingAttributes();
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});
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menu.AddSeparator("Developer/");
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menu.AddItem(new GUIContent("Developer/Show User Settings"), showUserSettings, () =>
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{
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showUserSettings.SetValue(!showUserSettings, true);
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SearchForUserSettingAttributes();
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});
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menu.AddItem(new GUIContent("Developer/Show Project Settings"), showProjectSettings, () =>
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{
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showProjectSettings.SetValue(!showProjectSettings, true);
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SearchForUserSettingAttributes();
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});
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menu.AddSeparator("Developer/");
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menu.AddItem(new GUIContent("Developer/Show Unlisted Settings"), showHiddenSettings, () =>
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{
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showHiddenSettings.SetValue(!showHiddenSettings, true);
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SearchForUserSettingAttributes();
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});
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menu.AddItem(new GUIContent("Developer/Show Unregistered Settings"), showUnregisteredSettings, () =>
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{
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showUnregisteredSettings.SetValue(!showUnregisteredSettings, true);
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SearchForUserSettingAttributes();
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});
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menu.AddSeparator("Developer/");
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menu.AddItem(new GUIContent("Developer/Open Project Settings File"), false, () =>
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{
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var project = m_SettingsInstance.GetRepository(SettingsScope.Project);
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if (project != null)
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{
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var path = Path.GetFullPath(project.path);
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System.Diagnostics.Process.Start(path);
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}
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});
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||
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menu.AddItem(new GUIContent("Developer/Print All Settings"), false, () =>
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||
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{
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||
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Debug.Log(UserSettings.GetSettingsString(m_Assemblies));
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||
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});
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||
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||
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#if UNITY_2019_1_OR_NEWER
|
||
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menu.AddSeparator("Developer/");
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||
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#if UNITY_2019_3_OR_NEWER
|
||
|
menu.AddItem(new GUIContent("Developer/Recompile Scripts"), false, EditorUtility.RequestScriptReload);
|
||
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#else
|
||
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menu.AddItem(new GUIContent("Developer/Recompile Scripts"), false, UnityEditorInternal.InternalEditorUtility.RequestScriptReload);
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||
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#endif
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||
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#endif
|
||
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}
|
||
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||
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menu.ShowAsContext();
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||
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}
|
||
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|
||
|
#if SETTINGS_PROVIDER_ENABLED
|
||
|
/// <summary>
|
||
|
/// Called when the Settings window opens in the Editor.
|
||
|
/// </summary>
|
||
|
/// <param name="searchContext">
|
||
|
/// Search context in the search box on the
|
||
|
/// [Settings](https://docs.unity3d.com/Manual/comp-ManagerGroup.html) window.
|
||
|
/// </param>
|
||
|
/// <seealso cref="UnityEditor.SettingsProvider.OnGUI"/>
|
||
|
public override void OnGUI(string searchContext)
|
||
|
#else
|
||
|
/// <summary>
|
||
|
/// Called when the Settings window opens in the Editor.
|
||
|
/// </summary>
|
||
|
/// <param name="searchContext">
|
||
|
/// Search context in the search box on the
|
||
|
/// [Settings](https://docs.unity3d.com/Manual/comp-ManagerGroup.html) window.
|
||
|
/// </param>
|
||
|
/// <seealso cref="UnityEditor.SettingsProvider.OnGUI"/>
|
||
|
public void OnGUI(string searchContext)
|
||
|
#endif
|
||
|
{
|
||
|
#if !SETTINGS_PROVIDER_ENABLED
|
||
|
var evt = Event.current;
|
||
|
if (evt.type == EventType.ContextClick)
|
||
|
DoContextMenu();
|
||
|
#endif
|
||
|
InitSettingsBlockKeywords();
|
||
|
|
||
|
EditorGUIUtility.labelWidth = labelWidth;
|
||
|
|
||
|
EditorGUI.BeginChangeCheck();
|
||
|
|
||
|
var maxWidth = defaultLayoutMaxWidth;
|
||
|
|
||
|
if (maxWidth != 0)
|
||
|
GUILayout.BeginVertical(SettingsGUIStyles.settingsArea, GUILayout.MaxWidth(maxWidth));
|
||
|
else
|
||
|
GUILayout.BeginVertical(SettingsGUIStyles.settingsArea);
|
||
|
|
||
|
var hasSearchContext = !string.IsNullOrEmpty(searchContext);
|
||
|
s_SearchContext[0] = searchContext;
|
||
|
if (hasSearchContext)
|
||
|
{
|
||
|
// todo - Improve search comparison
|
||
|
var searchKeywords = searchContext.Split(' ');
|
||
|
|
||
|
foreach (var settingField in m_Settings)
|
||
|
{
|
||
|
foreach (var setting in settingField.Value)
|
||
|
{
|
||
|
if (searchKeywords.Any(x => !string.IsNullOrEmpty(x) && setting.content.text.IndexOf(x, StringComparison.InvariantCultureIgnoreCase) > -1))
|
||
|
DoPreferenceField(setting.content, setting.pref);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
foreach (var settingsBlock in m_SettingBlocks)
|
||
|
{
|
||
|
foreach (var block in settingsBlock.Value)
|
||
|
{
|
||
|
block.Invoke(null, s_SearchContext);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
foreach (var key in m_Categories)
|
||
|
{
|
||
|
GUILayout.Label(key, EditorStyles.boldLabel);
|
||
|
|
||
|
List<PrefEntry> settings;
|
||
|
|
||
|
if (m_Settings.TryGetValue(key, out settings))
|
||
|
foreach (var setting in settings)
|
||
|
DoPreferenceField(setting.content, setting.pref);
|
||
|
|
||
|
List<MethodInfo> blocks;
|
||
|
|
||
|
if (m_SettingBlocks.TryGetValue(key, out blocks))
|
||
|
foreach (var block in blocks)
|
||
|
block.Invoke(null, s_SearchContext);
|
||
|
|
||
|
GUILayout.Space(8);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
EditorGUIUtility.labelWidth = 0;
|
||
|
|
||
|
GUILayout.EndVertical();
|
||
|
|
||
|
if (EditorGUI.EndChangeCheck())
|
||
|
{
|
||
|
m_SettingsInstance.Save();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DoPreferenceField(GUIContent title, IUserSetting pref)
|
||
|
{
|
||
|
if (EditorPrefs.GetBool("DeveloperMode", false))
|
||
|
{
|
||
|
if (pref.scope == SettingsScope.Project && !showProjectSettings)
|
||
|
return;
|
||
|
if (pref.scope == SettingsScope.User && !showUserSettings)
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (pref is UserSetting<float>)
|
||
|
{
|
||
|
var cast = (UserSetting<float>)pref;
|
||
|
cast.value = EditorGUILayout.FloatField(title, cast.value);
|
||
|
}
|
||
|
else if (pref is UserSetting<int>)
|
||
|
{
|
||
|
var cast = (UserSetting<int>)pref;
|
||
|
cast.value = EditorGUILayout.IntField(title, cast.value);
|
||
|
}
|
||
|
else if (pref is UserSetting<bool>)
|
||
|
{
|
||
|
var cast = (UserSetting<bool>)pref;
|
||
|
cast.value = EditorGUILayout.Toggle(title, cast.value);
|
||
|
}
|
||
|
else if (pref is UserSetting<string>)
|
||
|
{
|
||
|
var cast = (UserSetting<string>)pref;
|
||
|
cast.value = EditorGUILayout.TextField(title, cast.value);
|
||
|
}
|
||
|
else if (pref is UserSetting<Color>)
|
||
|
{
|
||
|
var cast = (UserSetting<Color>)pref;
|
||
|
cast.value = EditorGUILayout.ColorField(title, cast.value);
|
||
|
}
|
||
|
#if UNITY_2018_3_OR_NEWER
|
||
|
else if (pref is UserSetting<Gradient>)
|
||
|
{
|
||
|
var cast = (UserSetting<Gradient>)pref;
|
||
|
cast.value = EditorGUILayout.GradientField(title, cast.value);
|
||
|
}
|
||
|
#endif
|
||
|
else if (pref is UserSetting<Vector2>)
|
||
|
{
|
||
|
var cast = (UserSetting<Vector2>)pref;
|
||
|
cast.value = EditorGUILayout.Vector2Field(title, cast.value);
|
||
|
}
|
||
|
else if (pref is UserSetting<Vector3>)
|
||
|
{
|
||
|
var cast = (UserSetting<Vector3>)pref;
|
||
|
cast.value = EditorGUILayout.Vector3Field(title, cast.value);
|
||
|
}
|
||
|
else if (pref is UserSetting<Vector4>)
|
||
|
{
|
||
|
var cast = (UserSetting<Vector4>)pref;
|
||
|
cast.value = EditorGUILayout.Vector4Field(title, cast.value);
|
||
|
}
|
||
|
else if (typeof(Enum).IsAssignableFrom(pref.type))
|
||
|
{
|
||
|
Enum val = (Enum)pref.GetValue();
|
||
|
EditorGUI.BeginChangeCheck();
|
||
|
if (Attribute.IsDefined(pref.type, typeof(FlagsAttribute)))
|
||
|
val = EditorGUILayout.EnumFlagsField(title, val);
|
||
|
else
|
||
|
val = EditorGUILayout.EnumPopup(title, val);
|
||
|
if (EditorGUI.EndChangeCheck())
|
||
|
pref.SetValue(val);
|
||
|
}
|
||
|
else if (typeof(UnityEngine.Object).IsAssignableFrom(pref.type))
|
||
|
{
|
||
|
var obj = (UnityEngine.Object)pref.GetValue();
|
||
|
EditorGUI.BeginChangeCheck();
|
||
|
obj = EditorGUILayout.ObjectField(title, obj, pref.type, false);
|
||
|
if (EditorGUI.EndChangeCheck())
|
||
|
pref.SetValue(obj);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
GUILayout.BeginHorizontal();
|
||
|
GUILayout.Label(title, GUILayout.Width(EditorGUIUtility.labelWidth - EditorStyles.label.margin.right * 2));
|
||
|
var obj = pref.GetValue();
|
||
|
GUILayout.Label(obj == null ? "null" : pref.GetValue().ToString());
|
||
|
GUILayout.EndHorizontal();
|
||
|
}
|
||
|
|
||
|
SettingsGUILayout.DoResetContextMenuForLastRect(pref);
|
||
|
}
|
||
|
}
|
||
|
}
|