forked from BilalY/Rasagar
10 lines
214 B
C#
10 lines
214 B
C#
|
namespace UnityEditor.ShaderGraph
|
||
|
{
|
||
|
enum PreviewMode
|
||
|
{
|
||
|
Inherit, // this usually means: 2D, unless a connected input node is 3D, in which case it is 3D
|
||
|
Preview2D,
|
||
|
Preview3D
|
||
|
}
|
||
|
}
|