forked from BilalY/Rasagar
13 lines
304 B
C#
13 lines
304 B
C#
|
using System;
|
||
|
|
||
|
using GraphData = UnityEditor.ShaderGraph.GraphData;
|
||
|
|
||
|
namespace UnityEditor.ShaderGraph
|
||
|
{
|
||
|
// An action takes in a reference to a GraphData object and performs some modification on it
|
||
|
interface IGraphDataAction
|
||
|
{
|
||
|
Action<GraphData> modifyGraphDataAction { get; }
|
||
|
}
|
||
|
}
|