Rasagar/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireVertexSkinning.cs

19 lines
566 B
C#
Raw Normal View History

2024-08-26 13:07:20 -07:00
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireVertexSkinning
{
bool RequiresVertexSkinning(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireVertexSkinningExtensions
{
public static bool RequiresVertexSkinning(this MaterialSlot slot)
{
var mayRequireVertexSkinning = slot as IMayRequireVertexSkinning;
return mayRequireVertexSkinning != null && mayRequireVertexSkinning.RequiresVertexSkinning();
}
}
}