Rasagar/Library/PackageCache/com.unity.shadergraph/Editor/Data/Legacy/ILegacyTarget.cs

10 lines
245 B
C#
Raw Normal View History

2024-08-26 13:07:20 -07:00
using System.Collections.Generic;
namespace UnityEditor.ShaderGraph.Legacy
{
internal interface ILegacyTarget
{
bool TryUpgradeFromMasterNode(IMasterNode1 masterNode, out Dictionary<BlockFieldDescriptor, int> blockMap);
}
}