forked from BilalY/Rasagar
507 lines
20 KiB
C#
507 lines
20 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using UnityEditor.ShaderGraph.Internal;
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using UnityEngine.Profiling;
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namespace UnityEditor.ShaderGraph
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{
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static class ShaderSpliceUtil
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{
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private static char[] channelNames =
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{ 'x', 'y', 'z', 'w' };
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private static char[] whitespace =
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{ ' ', '\t', '\r', '\n', '\f'};
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public static string GetChannelSwizzle(int firstChannel, int channelCount)
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{
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System.Text.StringBuilder result = new System.Text.StringBuilder();
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int lastChannel = System.Math.Min(firstChannel + channelCount - 1, 4);
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for (int index = firstChannel; index <= lastChannel; index++)
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{
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result.Append(channelNames[index]);
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}
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return result.ToString();
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}
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// returns the offset of the first non-whitespace character, in the range [start, end] inclusive ... will return end if none found
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private static int SkipWhitespace(string str, int start, int end)
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{
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int index = start;
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while (index < end)
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{
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char c = str[index];
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if (!whitespace.Contains(c))
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{
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break;
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}
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index++;
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}
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return index;
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}
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public class TemplatePreprocessor
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{
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// inputs
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ActiveFields activeFields;
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Dictionary<string, string> namedFragments;
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string[] templatePaths;
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bool isDebug;
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// intermediates
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HashSet<string> includedFiles;
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// outputs
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ShaderStringBuilder result;
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AssetCollection assetCollection;
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public TemplatePreprocessor(ActiveFields activeFields, Dictionary<string, string> namedFragments, bool isDebug, string[] templatePaths, AssetCollection assetCollection, bool humanReadable, ShaderStringBuilder outShaderCodeResult = null)
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{
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this.activeFields = activeFields;
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this.namedFragments = namedFragments;
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this.isDebug = isDebug;
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this.templatePaths = templatePaths;
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this.assetCollection = assetCollection;
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this.result = outShaderCodeResult ?? new ShaderStringBuilder(humanReadable: humanReadable);
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includedFiles = new HashSet<string>();
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}
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public ShaderStringBuilder GetShaderCode()
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{
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return result;
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}
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public void ProcessTemplateFile(string filePath)
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{
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if (File.Exists(filePath) &&
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!includedFiles.Contains(filePath))
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{
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includedFiles.Add(filePath);
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if (assetCollection != null)
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{
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GUID guid = AssetDatabase.GUIDFromAssetPath(filePath);
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if (!guid.Empty())
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assetCollection.AddAssetDependency(guid, AssetCollection.Flags.SourceDependency);
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}
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string[] templateLines = File.ReadAllLines(filePath);
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foreach (string line in templateLines)
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{
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ProcessTemplateLine(line, 0, line.Length);
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}
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}
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}
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private struct Token
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{
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public string s;
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public int start;
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public int end;
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public Token(string s, int start, int end)
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{
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this.s = s;
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this.start = start;
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this.end = end;
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}
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public static Token Invalid()
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{
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return new Token(null, 0, 0);
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}
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public bool IsValid()
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{
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return (s != null);
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}
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public bool Is(string other)
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{
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int len = end - start;
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return (other.Length == len) && (0 == string.CompareOrdinal(s, start, other, 0, len));
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}
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public string GetString()
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{
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int len = end - start;
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if (len > 0)
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{
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return s.Substring(start, end - start);
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}
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return null;
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}
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}
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public void ProcessTemplateLine(string line, int start, int end)
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{
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bool appendEndln = true;
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int cur = start;
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while (cur < end)
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{
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// find an escape code '$'
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int dollar = line.IndexOf('$', cur, end - cur);
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if (dollar < 0)
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{
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// no escape code found in the remaining code -- just append the rest verbatim
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AppendSubstring(line, cur, true, end, false);
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break;
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}
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else
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{
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// found $ escape sequence
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Token command = ParseIdentifier(line, dollar + 1, end);
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if (!command.IsValid())
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{
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Error("ERROR: $ must be followed by a command string (if, splice, or include)", line, dollar + 1);
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break;
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}
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else
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{
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if (command.Is("include"))
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{
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ProcessIncludeCommand(command, end);
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appendEndln = false;
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break; // include command always ignores the rest of the line, error or not
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}
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else if (command.Is("splice"))
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{
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if (!ProcessSpliceCommand(command, end, ref cur))
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{
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// error, skip the rest of the line
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break;
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}
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}
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else
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{
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// let's see if it is a predicate
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Token predicate = ParseUntil(line, dollar + 1, end, ':');
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if (!predicate.IsValid())
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{
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Error("ERROR: unrecognized command: " + command.GetString(), line, command.start);
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break;
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}
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else
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{
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if (!ProcessPredicate(predicate, end, ref cur, ref appendEndln))
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{
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break; // skip the rest of the line
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}
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}
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}
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}
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}
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}
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if (appendEndln)
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{
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result.AppendNewLine();
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}
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}
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private void ProcessIncludeCommand(Token includeCommand, int lineEnd)
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{
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if (Expect(includeCommand.s, includeCommand.end, '('))
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{
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Token param = ParseString(includeCommand.s, includeCommand.end + 1, lineEnd);
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if (!param.IsValid())
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{
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Error("ERROR: $include expected a string file path parameter", includeCommand.s, includeCommand.end + 1);
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}
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else
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{
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bool found = false;
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string includeLocation = null;
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// Use reverse order in the array, higher number element have higher priority in case $include exist in several directories
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for (int i = templatePaths.Length - 1; i >= 0; i--)
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{
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string templatePath = templatePaths[i];
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includeLocation = Path.Combine(templatePath, param.GetString());
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if (File.Exists(includeLocation))
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{
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found = true;
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break;
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}
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}
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if (!found)
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{
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string errorStr = "ERROR: $include cannot find file : " + param.GetString() + ". Looked into:\n";
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foreach (string templatePath in templatePaths)
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{
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errorStr += "// " + templatePath + "\n";
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}
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Error(errorStr, includeCommand.s, param.start);
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}
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else
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{
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int endIndex = result.length;
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using (var temp = new ShaderStringBuilder(humanReadable: true))
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{
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// Wrap in debug mode
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if (isDebug)
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{
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result.AppendLine("//-------------------------------------------------------------------------------------");
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result.AppendLine("// TEMPLATE INCLUDE : " + param.GetString());
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result.AppendLine("//-------------------------------------------------------------------------------------");
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result.AppendNewLine();
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}
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// Recursively process templates
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ProcessTemplateFile(includeLocation);
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// Wrap in debug mode
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if (isDebug)
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{
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result.AppendNewLine();
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result.AppendLine("//-------------------------------------------------------------------------------------");
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result.AppendLine("// END TEMPLATE INCLUDE : " + param.GetString());
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result.AppendLine("//-------------------------------------------------------------------------------------");
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}
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result.AppendNewLine();
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// Required to enforce indentation rules
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// Append lines from this include into temporary StringBuilder
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// Reduce result length to remove this include
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temp.AppendLines(result.ToString(endIndex, result.length - endIndex));
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result.length = endIndex;
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result.AppendLines(temp.ToCodeBlock());
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}
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}
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}
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}
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}
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private bool ProcessSpliceCommand(Token spliceCommand, int lineEnd, ref int cur)
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{
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if (!Expect(spliceCommand.s, spliceCommand.end, '('))
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{
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return false;
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}
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else
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{
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Token param = ParseUntil(spliceCommand.s, spliceCommand.end + 1, lineEnd, ')');
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if (!param.IsValid())
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{
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Error("ERROR: splice command is missing a ')'", spliceCommand.s, spliceCommand.start);
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return false;
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}
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else
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{
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// append everything before the beginning of the escape sequence
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AppendSubstring(spliceCommand.s, cur, true, spliceCommand.start - 1, false);
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// find the named fragment
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string name = param.GetString(); // unfortunately this allocates a new string
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string fragment;
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if ((namedFragments != null) && namedFragments.TryGetValue(name, out fragment))
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{
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// splice the fragment
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result.Append(fragment);
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}
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else
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{
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// no named fragment found
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result.Append("/* WARNING: $splice Could not find named fragment '{0}' */", name);
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}
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// advance to just after the ')' and continue parsing
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cur = param.end + 1;
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}
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}
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return true;
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}
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private bool ContainsCommand(string source, int begin, int end)
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{
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for (int i = begin; i < end && i < source.Length; ++i)
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{
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if (source[i] == '$')
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return true;
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}
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return false;
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}
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private bool ProcessPredicate(Token predicate, int endLine, ref int cur, ref bool appendEndln)
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{
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// eval if(param)
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var fieldName = predicate.GetString();
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var nonwhitespace = SkipWhitespace(predicate.s, predicate.end + 1, endLine);
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if (!fieldName.StartsWith("features", StringComparison.Ordinal) && activeFields.permutationCount > 0)
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{
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var passedPermutations = activeFields.allPermutations.instances.Where(i => i.Contains(fieldName)).ToList();
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if (passedPermutations.Count > 0)
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{
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var ifdefs = KeywordUtil.GetKeywordPermutationSetConditional(
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passedPermutations.Select(i => i.permutationIndex).ToList()
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);
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result.AppendLine(ifdefs);
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//Append the rest of the line
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var content = predicate.s;
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if (ContainsCommand(content, nonwhitespace, endLine))
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{
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content = content.Substring(nonwhitespace, endLine - nonwhitespace);
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ProcessTemplateLine(content, 0, content.Length);
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}
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else
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{
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AppendSubstring(predicate.s, nonwhitespace, true, endLine, false);
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}
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result.AppendNewLine();
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result.AppendLine("#endif");
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return false;
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}
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else
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{
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appendEndln = false; //if line isn't active, remove whitespace
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}
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return false;
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}
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else
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{
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// eval if(param)
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bool contains = activeFields.baseInstance.Contains(fieldName);
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if (contains)
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{
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// predicate is active
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// append everything before the beginning of the escape sequence
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AppendSubstring(predicate.s, cur, true, predicate.start - 1, false);
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// continue parsing the rest of the line, starting with the first nonwhitespace character
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cur = nonwhitespace;
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return true;
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}
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else
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{
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// predicate is not active
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if (isDebug)
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{
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// append everything before the beginning of the escape sequence
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AppendSubstring(predicate.s, cur, true, predicate.start - 1, false);
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// append the rest of the line, commented out
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result.Append("// ");
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AppendSubstring(predicate.s, nonwhitespace, true, endLine, false);
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}
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else
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{
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// don't append anything
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appendEndln = false;
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}
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return false;
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}
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}
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}
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private static bool IsLetter(char c)
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{
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return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z');
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}
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private static bool IsLetterOrDigit(char c)
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{
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return IsLetter(c) || Char.IsDigit(c);
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}
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private Token ParseIdentifier(string code, int start, int end)
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{
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if (start < end)
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{
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char c = code[start];
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if (IsLetter(c) || (c == '_'))
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{
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int cur = start + 1;
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while (cur < end)
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{
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c = code[cur];
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if (!(IsLetterOrDigit(c) || (c == '_')))
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break;
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cur++;
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}
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return new Token(code, start, cur);
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}
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}
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return Token.Invalid();
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}
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private Token ParseString(string line, int start, int end)
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{
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if (Expect(line, start, '"'))
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{
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return ParseUntil(line, start + 1, end, '"');
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}
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return Token.Invalid();
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}
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private Token ParseUntil(string line, int start, int end, char endChar)
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{
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int cur = start;
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while (cur < end)
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{
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if (line[cur] == endChar)
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{
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return new Token(line, start, cur);
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}
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cur++;
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}
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return Token.Invalid();
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}
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private bool Expect(string line, int location, char expected)
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{
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if ((location < line.Length) && (line[location] == expected))
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{
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return true;
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}
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Error("Expected '" + expected + "'", line, location);
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return false;
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}
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private void Error(string error, string line, int location)
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{
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// append the line for context
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result.Append("\n");
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result.Append("// ");
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AppendSubstring(line, 0, true, line.Length, false);
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result.Append("\n");
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// append the location marker, and error description
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result.Append("// ");
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result.AppendSpaces(location);
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result.Append("^ ");
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result.Append(error);
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result.Append("\n");
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}
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// an easier to use version of substring Append() -- explicit inclusion on each end, and checks for positive length
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private void AppendSubstring(string str, int start, bool includeStart, int end, bool includeEnd)
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|
{
|
||
|
if (!includeStart)
|
||
|
{
|
||
|
start++;
|
||
|
}
|
||
|
if (!includeEnd)
|
||
|
{
|
||
|
end--;
|
||
|
}
|
||
|
int count = end - start + 1;
|
||
|
if (count > 0)
|
||
|
{
|
||
|
result.Append(str, start, count);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|