Rasagar/Library/PackageCache/com.unity.shadergraph/Samples~/NodeReference/Input/SampleTexture2DArray.shadergraph

2702 lines
64 KiB
Plaintext
Raw Normal View History

2024-08-26 13:07:20 -07:00
{
"m_SGVersion": 3,
"m_Type": "UnityEditor.ShaderGraph.GraphData",
"m_ObjectId": "ef52007667b84962bf1a54f952be19d0",
"m_Properties": [],
"m_Keywords": [],
"m_Dropdowns": [],
"m_CategoryData": [
{
"m_Id": "452c06cc34b04e5cb28ce27664329bb1"
}
],
"m_Nodes": [
{
"m_Id": "9ee121d9f8914efb98e64d4c6cfc42bc"
},
{
"m_Id": "d1f16949f69d4224aa88023060410422"
},
{
"m_Id": "29be209855f44c1cbf7796cae472b410"
},
{
"m_Id": "cd2764ef93434c1b8d37f1f5d45a226a"
},
{
"m_Id": "0eba7a06a6874e2caf63c4a51bb73f72"
},
{
"m_Id": "0c011d4ab704407ab5dad075820af4fd"
},
{
"m_Id": "96f8e55a555b449696fcb73d73c0e751"
},
{
"m_Id": "07aa276d92da4ce2a82590a39ed6c925"
},
{
"m_Id": "c1b28098e43b47ffb29dae909d949e5d"
},
{
"m_Id": "6d2fa2a5538f472c81c7d289d5e85d19"
},
{
"m_Id": "170052b90698407a85f286e3476c7af6"
},
{
"m_Id": "12e22d577f894cc7b731122effe2c2a5"
},
{
"m_Id": "a46ead8c404440028e17129c464bfbb5"
},
{
"m_Id": "ecf8087f370742ac8b0135320ae83b95"
},
{
"m_Id": "86044331021c47a08a93cbafef093be3"
},
{
"m_Id": "211818a45bd24adeac34a537be3b525d"
}
],
"m_GroupDatas": [
{
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
},
{
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
}
],
"m_StickyNoteDatas": [
{
"m_Id": "124d3ad2ea6d4806b43856bb6766d858"
},
{
"m_Id": "c854281bfc7f40459238d9e0a1c098fa"
},
{
"m_Id": "cf863416f0d742a184160e70e82d52a7"
},
{
"m_Id": "e59b7aeb880d4b14a1d4d15b0ac06c7b"
},
{
"m_Id": "ae8787e276594da4838cf92932820243"
},
{
"m_Id": "7006e81181a341d59e6eae938697d71b"
},
{
"m_Id": "7a27efe32c1a46669274c0db3e7759b8"
},
{
"m_Id": "26596f4ba137407ebd6a45e8615a50fd"
}
],
"m_Edges": [
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "07aa276d92da4ce2a82590a39ed6c925"
},
"m_SlotId": 1
},
"m_InputSlot": {
"m_Node": {
"m_Id": "c1b28098e43b47ffb29dae909d949e5d"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "170052b90698407a85f286e3476c7af6"
},
"m_SlotId": 4
},
"m_InputSlot": {
"m_Node": {
"m_Id": "a46ead8c404440028e17129c464bfbb5"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "6d2fa2a5538f472c81c7d289d5e85d19"
},
"m_SlotId": 2
},
"m_InputSlot": {
"m_Node": {
"m_Id": "07aa276d92da4ce2a82590a39ed6c925"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "96f8e55a555b449696fcb73d73c0e751"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "6d2fa2a5538f472c81c7d289d5e85d19"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "a46ead8c404440028e17129c464bfbb5"
},
"m_SlotId": 2
},
"m_InputSlot": {
"m_Node": {
"m_Id": "ecf8087f370742ac8b0135320ae83b95"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "c1b28098e43b47ffb29dae909d949e5d"
},
"m_SlotId": 2
},
"m_InputSlot": {
"m_Node": {
"m_Id": "0c011d4ab704407ab5dad075820af4fd"
},
"m_SlotId": 8
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "ecf8087f370742ac8b0135320ae83b95"
},
"m_SlotId": 1
},
"m_InputSlot": {
"m_Node": {
"m_Id": "12e22d577f894cc7b731122effe2c2a5"
},
"m_SlotId": 8
}
}
],
"m_VertexContext": {
"m_Position": {
"x": 0.0,
"y": 0.0
},
"m_Blocks": [
{
"m_Id": "9ee121d9f8914efb98e64d4c6cfc42bc"
},
{
"m_Id": "d1f16949f69d4224aa88023060410422"
},
{
"m_Id": "29be209855f44c1cbf7796cae472b410"
}
]
},
"m_FragmentContext": {
"m_Position": {
"x": 0.0,
"y": 200.0
},
"m_Blocks": [
{
"m_Id": "cd2764ef93434c1b8d37f1f5d45a226a"
},
{
"m_Id": "86044331021c47a08a93cbafef093be3"
},
{
"m_Id": "211818a45bd24adeac34a537be3b525d"
}
]
},
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
"m_Guid": ""
},
"preventRotation": false
},
"m_Path": "Shader Graphs",
"m_GraphPrecision": 1,
"m_PreviewMode": 2,
"m_OutputNode": {
"m_Id": ""
},
"m_ActiveTargets": [
{
"m_Id": "a1b17f3a2f37410f878dddfd1513167b"
},
{
"m_Id": "f822674342254d62a24ee555367781d4"
},
{
"m_Id": "10f9b39b0625459d907bd056dda7debd"
}
]
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "03fb7e12486b4998a937f637907f8809",
"m_Id": 1,
"m_DisplayName": "B",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"e00": 3.0,
"e01": 2.0,
"e02": 2.0,
"e03": 2.0,
"e10": 2.0,
"e11": 2.0,
"e12": 2.0,
"e13": 2.0,
"e20": 2.0,
"e21": 2.0,
"e22": 2.0,
"e23": 2.0,
"e30": 2.0,
"e31": 2.0,
"e32": 2.0,
"e33": 2.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.FractionNode",
"m_ObjectId": "07aa276d92da4ce2a82590a39ed6c925",
"m_Group": {
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
},
"m_Name": "Fraction",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -1814.0001220703125,
"y": 159.00001525878907,
"width": 127.5,
"height": 93.99996948242188
}
},
"m_Slots": [
{
"m_Id": "77dd949512c34557bcb3287403726ed7"
},
{
"m_Id": "211c256bbbb44111be5d7cd908bbc9ad"
}
],
"synonyms": [
"remainder"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SampleTexture2DArrayNode",
"m_ObjectId": "0c011d4ab704407ab5dad075820af4fd",
"m_Group": {
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
},
"m_Name": "Sample Texture 2D Array",
"m_DrawState": {
"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -1536.0001220703125,
"y": 193.99996948242188,
"width": 208.0001220703125,
"height": 278.00006103515627
}
},
"m_Slots": [
{
"m_Id": "982cb218e1084887b1a5cdeabc01ad04"
},
{
"m_Id": "268070736940458b8b64822feac7e99d"
},
{
"m_Id": "5ef730f5daee4f0bb4a0a1904906f072"
},
{
"m_Id": "48323dcf21754dd29ce9babd5824aa01"
},
{
"m_Id": "69f17a97f229419cad86192bcf0f3e52"
},
{
"m_Id": "9ef8774fd11344fc9e2832ec7b0b6fa0"
},
{
"m_Id": "f5ffff10872342b49c78922a25c79ad0"
},
{
"m_Id": "2105d6a769da4c58b11ea04c154689b4"
},
{
"m_Id": "eb1ffbe423474da9afc1c5ddf96da38f"
}
],
"synonyms": [
"stack",
"pile",
"tex2darray"
],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_EnableGlobalMipBias": false,
"m_MipSamplingMode": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
"m_ObjectId": "0d4d2911162b4d32b67f01230ec629ec",
"m_Id": 1,
"m_DisplayName": "Texture",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Texture",
"m_StageCapability": 3,
"m_BareResource": false,
"m_Texture": {
"m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"84b6bd16b9550c44f99d0fec6a735bad\",\"type\":3}}",
"m_Guid": ""
},
"m_DefaultType": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SampleTexture2DArrayNode",
"m_ObjectId": "0eba7a06a6874e2caf63c4a51bb73f72",
"m_Group": {
"m_Id": ""
},
"m_Name": "Sample Texture 2D Array",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -1407.5001220703125,
"y": -329.5000305175781,
"width": 218.5,
"height": 190.00001525878907
}
},
"m_Slots": [
{
"m_Id": "b1450b8ea9624f8ea00ca3972d0684b0"
},
{
"m_Id": "cd253ff788424e249fd48a57bf2ce402"
},
{
"m_Id": "878c47696be646e8934a8d0844fe7926"
},
{
"m_Id": "57eda51352e948019c90c4bcf362af96"
},
{
"m_Id": "3ff38368d3da41fdbd60f8f7e0b33f36"
},
{
"m_Id": "e18ae15ae56b4f948fd1889b89136230"
},
{
"m_Id": "d63c39a343ed42f3904cd87838847446"
},
{
"m_Id": "ec118ae61c514fa4aa503601d9f108dc"
},
{
"m_Id": "99c6da739db04fba83e2890430c991be"
}
],
"synonyms": [
"stack",
"pile",
"tex2darray"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_EnableGlobalMipBias": false,
"m_MipSamplingMode": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
"m_ObjectId": "1081186f100e4788be3ceaa67efa6b98",
"m_Id": 0,
"m_DisplayName": "Emission",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Emission",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_ColorMode": 1,
"m_DefaultColor": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
"m_ObjectId": "10f9b39b0625459d907bd056dda7debd",
"m_Datas": [],
"m_ActiveSubTarget": {
"m_Id": "48fd363aa49649f9be81acdcdbe1b14e"
},
"m_AllowMaterialOverride": false,
"m_SurfaceType": 0,
"m_ZTestMode": 4,
"m_ZWriteControl": 0,
"m_AlphaMode": 0,
"m_RenderFace": 2,
"m_AlphaClip": false,
"m_CastShadows": true,
"m_ReceiveShadows": true,
"m_AdditionalMotionVectorMode": 0,
"m_AlembicMotionVectors": false,
"m_SupportsLODCrossFade": false,
"m_CustomEditorGUI": "",
"m_SupportVFX": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "124d3ad2ea6d4806b43856bb6766d858",
"m_Title": "Sample Texture 2D Array Node",
"m_Content": "The Sample Texture 2D Array Node samples an array texture map using the provided texture coordinates. \n\nYou can output all 4 channels using the RGBA output port, or individual ports using the R, G, B, and A output ports.\n\nThe sampled texture can contain many different types of data including color, normal, and masks. If the texture is a normal map, set the Type to Normal instead of Default.\n\n",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1182.5001220703125,
"y": -327.5000305175781,
"width": 316.00006103515627,
"height": 186.2892608642578
},
"m_Group": {
"m_Id": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SampleTexture2DArrayNode",
"m_ObjectId": "12e22d577f894cc7b731122effe2c2a5",
"m_Group": {
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
},
"m_Name": "Sample Texture 2D Array",
"m_DrawState": {
"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -804.0000610351563,
"y": 155.49998474121095,
"width": 217.5,
"height": 374.0001220703125
}
},
"m_Slots": [
{
"m_Id": "dcaafbcd4e884cc294b0175cd35bbf7a"
},
{
"m_Id": "3f6dd299eb7742b8b8f0e024bb5d96ab"
},
{
"m_Id": "ccd8b490671f4406a717c20c737c7d20"
},
{
"m_Id": "7d78fcf6292042cb926f5d390130b9ad"
},
{
"m_Id": "5852560b56aa432b9cb8b28720274d3d"
},
{
"m_Id": "74170992c978464da737489a32b4e360"
},
{
"m_Id": "958eb6200d43484ba5bf8c8bcd06853d"
},
{
"m_Id": "fe6e302cbe3a4fbcb5361ec4e9731574"
},
{
"m_Id": "fcaa6061124d4b559c150e2da819a4d4"
}
],
"synonyms": [
"stack",
"pile",
"tex2darray"
],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_EnableGlobalMipBias": false,
"m_MipSamplingMode": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "13fd3af3f6d64bf581ef0d8155f2748d",
"m_Id": 1,
"m_DisplayName": "B",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"e00": 3.0,
"e01": 2.0,
"e02": 2.0,
"e03": 2.0,
"e10": 2.0,
"e11": 2.0,
"e12": 2.0,
"e13": 2.0,
"e20": 2.0,
"e21": 2.0,
"e22": 2.0,
"e23": 2.0,
"e30": 2.0,
"e31": 2.0,
"e32": 2.0,
"e33": 2.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode",
"m_ObjectId": "170052b90698407a85f286e3476c7af6",
"m_Group": {
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
},
"m_Name": "Sample Texture 2D",
"m_DrawState": {
"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -1265.5,
"y": 155.50001525878907,
"width": 208.0,
"height": 338.0
}
},
"m_Slots": [
{
"m_Id": "9122eb3d9b3d484f89821efb5e636f90"
},
{
"m_Id": "8a37ee09226a4d0d9e940dc870df7709"
},
{
"m_Id": "68be02039eb24f98b8e3f48bc064148e"
},
{
"m_Id": "c675de5619ef4ca294af71cbff11f604"
},
{
"m_Id": "275c1dff78144f27ba0c5787a7c8b30c"
},
{
"m_Id": "0d4d2911162b4d32b67f01230ec629ec"
},
{
"m_Id": "d4492808f83045c981666553ac61d080"
},
{
"m_Id": "1a7b5b630ed54ba48e421e750dbf7ad3"
}
],
"synonyms": [
"tex2d"
],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_TextureType": 0,
"m_NormalMapSpace": 0,
"m_EnableGlobalMipBias": true,
"m_MipSamplingMode": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.GroupData",
"m_ObjectId": "182af8bea48a44cfa2ab7d49af122c0a",
"m_Title": "Using A Mask Texture To Select The Array Slice",
"m_Position": {
"x": -1290.5,
"y": 96.99995422363281
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
"m_ObjectId": "1a79b297de71410199223d240199d221",
"m_Id": 0,
"m_DisplayName": "Position",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Position",
"m_StageCapability": 1,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_Space": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot",
"m_ObjectId": "1a7b5b630ed54ba48e421e750dbf7ad3",
"m_Id": 3,
"m_DisplayName": "Sampler",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Sampler",
"m_StageCapability": 3,
"m_BareResource": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
"m_ObjectId": "2105d6a769da4c58b11ea04c154689b4",
"m_Id": 2,
"m_DisplayName": "UV",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "UV",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": [],
"m_Channel": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "211818a45bd24adeac34a537be3b525d",
"m_Group": {
"m_Id": ""
},
"m_Name": "SurfaceDescription.Alpha",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "fcd9a2f262314b899cdb179c540f2a44"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "SurfaceDescription.Alpha"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "211c256bbbb44111be5d7cd908bbc9ad",
"m_Id": 1,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "21de16547aba4e43b913ac5cb1c6f7a4",
"m_Id": 0,
"m_DisplayName": "A",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 0.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 0.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 0.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "26596f4ba137407ebd6a45e8615a50fd",
"m_Title": "",
"m_Content": "This technique can be super useful for adding detail textures to your material where you want areas with different types of detail, but you don't want to sample many different detail textures. Using an array can get you many different types of detail with only one sample.",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -796.0000610351563,
"y": 444.5000305175781,
"width": 200.0,
"height": 140.00003051757813
},
"m_Group": {
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "268070736940458b8b64822feac7e99d",
"m_Id": 4,
"m_DisplayName": "R",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "R",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "275c1dff78144f27ba0c5787a7c8b30c",
"m_Id": 7,
"m_DisplayName": "A",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "29be209855f44c1cbf7796cae472b410",
"m_Group": {
"m_Id": ""
},
"m_Name": "VertexDescription.Tangent",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "fb9903f520924dc6ae225a233b3611c4"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "VertexDescription.Tangent"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "36c0c1e97a9d422e9bd8834513c874ec",
"m_Id": 3,
"m_DisplayName": "Delta Time",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Delta Time",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "3c05fd5387f74b1db2adc94bdca8e049",
"m_Id": 0,
"m_DisplayName": "A",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 0.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 0.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 0.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "3c6e5305d3814249824c6f55bdce2091",
"m_Id": 0,
"m_DisplayName": "In",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "In",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "3f6dd299eb7742b8b8f0e024bb5d96ab",
"m_Id": 4,
"m_DisplayName": "R",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "R",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "3ff38368d3da41fdbd60f8f7e0b33f36",
"m_Id": 7,
"m_DisplayName": "A",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "4200db9e1aeb4b78b213101132927993",
"m_Id": 2,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 0.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 0.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 0.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
"m_ObjectId": "452c06cc34b04e5cb28ce27664329bb1",
"m_Name": "",
"m_ChildObjectList": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "48323dcf21754dd29ce9babd5824aa01",
"m_Id": 6,
"m_DisplayName": "B",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 2,
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
"m_ObjectId": "48fd363aa49649f9be81acdcdbe1b14e"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
"m_ObjectId": "4fdee1ae40464e05a6a74463ae17fa8a"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.GroupData",
"m_ObjectId": "5213ac14677b4a58a31f28e2b9572512",
"m_Title": "Animated Slice Switching",
"m_Position": {
"x": -2044.0,
"y": 100.49995422363281
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "55da5bb2deea4774a2b4932589eb4060",
"m_Id": 1,
"m_DisplayName": "B",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.20000000298023225,
"e01": 2.0,
"e02": 2.0,
"e03": 2.0,
"e10": 2.0,
"e11": 2.0,
"e12": 2.0,
"e13": 2.0,
"e20": 2.0,
"e21": 2.0,
"e22": 2.0,
"e23": 2.0,
"e30": 2.0,
"e31": 2.0,
"e32": 2.0,
"e33": 2.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
"m_ObjectId": "571fa7326d4b462a93138a1b355506c1",
"m_Distortion": false,
"m_DistortionMode": 0,
"m_DistortionDepthTest": true,
"m_AddPrecomputedVelocity": false,
"m_TransparentWritesMotionVec": false,
"m_DepthOffset": false,
"m_ConservativeDepthOffset": false,
"m_TransparencyFog": true,
"m_AlphaTestShadow": false,
"m_BackThenFrontRendering": false,
"m_TransparentDepthPrepass": false,
"m_TransparentDepthPostpass": false,
"m_TransparentPerPixelSorting": false,
"m_SupportLodCrossFade": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
"m_ObjectId": "5751b99bb32e4e2587f2788ad5733893",
"m_EnableShadowMatte": false,
"m_DistortionOnly": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "57eda51352e948019c90c4bcf362af96",
"m_Id": 6,
"m_DisplayName": "B",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "5852560b56aa432b9cb8b28720274d3d",
"m_Id": 7,
"m_DisplayName": "A",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
"m_ObjectId": "58699fedb4b14e1e9a78fa81c7df6d16",
"m_MaterialNeedsUpdateHash": 0,
"m_SurfaceType": 0,
"m_RenderingPass": 1,
"m_BlendMode": 0,
"m_ZTest": 4,
"m_ZWrite": false,
"m_TransparentCullMode": 2,
"m_OpaqueCullMode": 2,
"m_SortPriority": 0,
"m_AlphaTest": false,
"m_TransparentDepthPrepass": false,
"m_TransparentDepthPostpass": false,
"m_SupportLodCrossFade": false,
"m_DoubleSidedMode": 0,
"m_DOTSInstancing": false,
"m_CustomVelocity": false,
"m_Tessellation": false,
"m_TessellationMode": 0,
"m_TessellationFactorMinDistance": 20.0,
"m_TessellationFactorMaxDistance": 50.0,
"m_TessellationFactorTriangleSize": 100.0,
"m_TessellationShapeFactor": 0.75,
"m_TessellationBackFaceCullEpsilon": -0.25,
"m_TessellationMaxDisplacement": 0.009999999776482582,
"m_DebugSymbols": false,
"m_Version": 2,
"inspectorFoldoutMask": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "5ef730f5daee4f0bb4a0a1904906f072",
"m_Id": 5,
"m_DisplayName": "G",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "G",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "68be02039eb24f98b8e3f48bc064148e",
"m_Id": 5,
"m_DisplayName": "G",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "G",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "69f17a97f229419cad86192bcf0f3e52",
"m_Id": 7,
"m_DisplayName": "A",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
"m_ObjectId": "6d2fa2a5538f472c81c7d289d5e85d19",
"m_Group": {
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
},
"m_Name": "Multiply",
"m_DrawState": {
"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -1940.0,
"y": 159.00001525878907,
"width": 125.9998779296875,
"height": 93.99996948242188
}
},
"m_Slots": [
{
"m_Id": "3c05fd5387f74b1db2adc94bdca8e049"
},
{
"m_Id": "55da5bb2deea4774a2b4932589eb4060"
},
{
"m_Id": "4200db9e1aeb4b78b213101132927993"
}
],
"synonyms": [
"multiplication",
"times",
"x"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "7006e81181a341d59e6eae938697d71b",
"m_Title": "",
"m_Content": "In this example, our array texture has 4 slices. We can access them using indices 0-3. \n0 - silver\n1 - gold\n2 - copper\n3 - iron\n\nWe're animating the index value using the Time node.",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1953.5001220703125,
"y": 291.5000305175781,
"width": 200.0,
"height": 159.0
},
"m_Group": {
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DArrayInputMaterialSlot",
"m_ObjectId": "74170992c978464da737489a32b4e360",
"m_Id": 1,
"m_DisplayName": "Texture Array",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Texture Array",
"m_StageCapability": 3,
"m_BareResource": false,
"m_TextureArray": {
"m_SerializedTexture": "{\"textureArray\":{\"fileID\":18700000,\"guid\":\"88013a8a779388f47a0db14d19b96bea\",\"type\":3}}",
"m_Guid": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "77dd949512c34557bcb3287403726ed7",
"m_Id": 0,
"m_DisplayName": "In",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "In",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "7a27efe32c1a46669274c0db3e7759b8",
"m_Title": "",
"m_Content": "In this example, we use a mask texture to determine which slice of the array to sample. Since the array has 4 slices, we paint the values of 0, 85, 170, and 255 in the mask texture - so we've divided the 0-255 range into 4 equally-spaced values.\n\nIn the shader, we multiply the texture sample by 3 - which then gives it a range of 0-4. And we round the result so that the values in the mask become 0, 1, 2, and 3 - which we then pass to the array.\n",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1023.0000610351563,
"y": 279.0000305175781,
"width": 200.0,
"height": 233.50003051757813
},
"m_Group": {
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "7d78fcf6292042cb926f5d390130b9ad",
"m_Id": 6,
"m_DisplayName": "B",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "7db4a434ab4a4052b73ad3110bec7227",
"m_Id": 1,
"m_DisplayName": "Sine Time",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Sine Time",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "86044331021c47a08a93cbafef093be3",
"m_Group": {
"m_Id": ""
},
"m_Name": "SurfaceDescription.Emission",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "1081186f100e4788be3ceaa67efa6b98"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "SurfaceDescription.Emission"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "878c47696be646e8934a8d0844fe7926",
"m_Id": 5,
"m_DisplayName": "G",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "G",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "8a37ee09226a4d0d9e940dc870df7709",
"m_Id": 4,
"m_DisplayName": "R",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "R",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "8b8b6780a6734166b1f021cae53420c2",
"m_Id": 4,
"m_DisplayName": "Smooth Delta",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Smooth Delta",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
"m_ObjectId": "9122eb3d9b3d484f89821efb5e636f90",
"m_Id": 0,
"m_DisplayName": "RGBA",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "RGBA",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "94b0c404d60e48d093fc846abb49cf0d",
"m_Id": 2,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 0.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 0.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 0.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "958eb6200d43484ba5bf8c8bcd06853d",
"m_Id": 8,
"m_DisplayName": "Index",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Index",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
"m_ObjectId": "96329092e8c847eea0da909a9a1682d1"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.TimeNode",
"m_ObjectId": "96f8e55a555b449696fcb73d73c0e751",
"m_Group": {
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
},
"m_Name": "Time",
"m_DrawState": {
"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -2018.9998779296875,
"y": 159.00001525878907,
"width": 78.9998779296875,
"height": 76.99996948242188
}
},
"m_Slots": [
{
"m_Id": "e4ffc45ffc004914a543dba7b8919f29"
},
{
"m_Id": "7db4a434ab4a4052b73ad3110bec7227"
},
{
"m_Id": "dd88494640664a1daa4a7217d5d77c28"
},
{
"m_Id": "36c0c1e97a9d422e9bd8834513c874ec"
},
{
"m_Id": "8b8b6780a6734166b1f021cae53420c2"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
"m_ObjectId": "982cb218e1084887b1a5cdeabc01ad04",
"m_Id": 0,
"m_DisplayName": "RGBA",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "RGBA",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot",
"m_ObjectId": "99c6da739db04fba83e2890430c991be",
"m_Id": 3,
"m_DisplayName": "Sampler",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Sampler",
"m_StageCapability": 3,
"m_BareResource": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "9ee121d9f8914efb98e64d4c6cfc42bc",
"m_Group": {
"m_Id": ""
},
"m_Name": "VertexDescription.Position",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "1a79b297de71410199223d240199d221"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "VertexDescription.Position"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DArrayInputMaterialSlot",
"m_ObjectId": "9ef8774fd11344fc9e2832ec7b0b6fa0",
"m_Id": 1,
"m_DisplayName": "Texture Array",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Texture Array",
"m_StageCapability": 3,
"m_BareResource": false,
"m_TextureArray": {
"m_SerializedTexture": "{\"textureArray\":{\"fileID\":18700000,\"guid\":\"88013a8a779388f47a0db14d19b96bea\",\"type\":3}}",
"m_Guid": ""
}
}
{
"m_SGVersion": 2,
"m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
"m_ObjectId": "a1b17f3a2f37410f878dddfd1513167b",
"m_ActiveSubTarget": {
"m_Id": "96329092e8c847eea0da909a9a1682d1"
},
"m_AllowMaterialOverride": false,
"m_SurfaceType": 0,
"m_ZWriteControl": 0,
"m_ZTestMode": 4,
"m_AlphaMode": 0,
"m_RenderFace": 2,
"m_AlphaClip": false,
"m_CustomEditorGUI": ""
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
"m_ObjectId": "a46ead8c404440028e17129c464bfbb5",
"m_Group": {
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
},
"m_Name": "Multiply",
"m_DrawState": {
"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -1057.5,
"y": 155.50001525878907,
"width": 126.0001220703125,
"height": 94.00001525878906
}
},
"m_Slots": [
{
"m_Id": "c1d1b7ed4d674878a4b60f853e0fb61b"
},
{
"m_Id": "13fd3af3f6d64bf581ef0d8155f2748d"
},
{
"m_Id": "94b0c404d60e48d093fc846abb49cf0d"
}
],
"synonyms": [
"multiplication",
"times",
"x"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
"m_ObjectId": "a83e0d8db1114d558b68d6e33b1d70ca",
"m_EnableShadowMatte": false,
"m_DistortionOnly": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "ae8787e276594da4838cf92932820243",
"m_Title": "",
"m_Content": "All of the examples for Sample Texture 2D also apply to Sample Texture 2D Array, so take a look at that example to better understand texture types, Mip Sampling Modes, and Sampler State.",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1418.0001220703125,
"y": -34.000003814697269,
"width": 223.0,
"height": 100.00000762939453
},
"m_Group": {
"m_Id": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
"m_ObjectId": "b1450b8ea9624f8ea00ca3972d0684b0",
"m_Id": 0,
"m_DisplayName": "RGBA",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "RGBA",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
"m_ObjectId": "b606a4744ec34ea68572cc3f84fcc7bd"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.MultiplyNode",
"m_ObjectId": "c1b28098e43b47ffb29dae909d949e5d",
"m_Group": {
"m_Id": "5213ac14677b4a58a31f28e2b9572512"
},
"m_Name": "Multiply",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -1662.0001220703125,
"y": 193.99996948242188,
"width": 126.0,
"height": 118.00003051757813
}
},
"m_Slots": [
{
"m_Id": "21de16547aba4e43b913ac5cb1c6f7a4"
},
{
"m_Id": "03fb7e12486b4998a937f637907f8809"
},
{
"m_Id": "f01e074e393541b1bb8ff0d03e85e63f"
}
],
"synonyms": [
"multiplication",
"times",
"x"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "c1d1b7ed4d674878a4b60f853e0fb61b",
"m_Id": 0,
"m_DisplayName": "A",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 0.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 0.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 0.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "c675de5619ef4ca294af71cbff11f604",
"m_Id": 6,
"m_DisplayName": "B",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "c854281bfc7f40459238d9e0a1c098fa",
"m_Title": "",
"m_Content": "The Texture Array input is for selecting the Texture Array Asset. You can select a texture right on the node, connect a Texture 2D Asset node, or connect a Blackboard Texture 2D Array parameter.",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1616.5001220703125,
"y": -423.0000305175781,
"width": 195.0,
"height": 125.70889282226563
},
"m_Group": {
"m_Id": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
"m_ObjectId": "c8ec85b67eaa4c9db7c10a3773af8c57",
"m_Distortion": false,
"m_DistortionMode": 0,
"m_DistortionDepthTest": true,
"m_AddPrecomputedVelocity": false,
"m_TransparentWritesMotionVec": false,
"m_DepthOffset": false,
"m_ConservativeDepthOffset": false,
"m_TransparencyFog": true,
"m_AlphaTestShadow": false,
"m_BackThenFrontRendering": false,
"m_TransparentDepthPrepass": false,
"m_TransparentDepthPostpass": false,
"m_TransparentPerPixelSorting": false,
"m_SupportLodCrossFade": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "ccd8b490671f4406a717c20c737c7d20",
"m_Id": 5,
"m_DisplayName": "G",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "G",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "cd253ff788424e249fd48a57bf2ce402",
"m_Id": 4,
"m_DisplayName": "R",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "R",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "cd2764ef93434c1b8d37f1f5d45a226a",
"m_Group": {
"m_Id": ""
},
"m_Name": "SurfaceDescription.BaseColor",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "e3b007e514084375bf50b62d45c5ddf6"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "cf863416f0d742a184160e70e82d52a7",
"m_Title": "",
"m_Content": "The UV input provides UV Coordinates for the sample. You can select a standard set of UV coordinates from the dropdown, or connect your own UVs.",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1617.0001220703125,
"y": -186.00001525878907,
"width": 202.5,
"height": 100.00001525878906
},
"m_Group": {
"m_Id": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
"m_ObjectId": "cfe6e37557084e30bfcbefe14bbac95b",
"m_MaterialNeedsUpdateHash": 0,
"m_SurfaceType": 0,
"m_RenderingPass": 1,
"m_BlendMode": 0,
"m_ZTest": 4,
"m_ZWrite": false,
"m_TransparentCullMode": 2,
"m_OpaqueCullMode": 2,
"m_SortPriority": 0,
"m_AlphaTest": false,
"m_TransparentDepthPrepass": false,
"m_TransparentDepthPostpass": false,
"m_SupportLodCrossFade": false,
"m_DoubleSidedMode": 0,
"m_DOTSInstancing": false,
"m_CustomVelocity": false,
"m_Tessellation": false,
"m_TessellationMode": 0,
"m_TessellationFactorMinDistance": 20.0,
"m_TessellationFactorMaxDistance": 50.0,
"m_TessellationFactorTriangleSize": 100.0,
"m_TessellationShapeFactor": 0.75,
"m_TessellationBackFaceCullEpsilon": -0.25,
"m_TessellationMaxDisplacement": 0.009999999776482582,
"m_DebugSymbols": false,
"m_Version": 2,
"inspectorFoldoutMask": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "d1f16949f69d4224aa88023060410422",
"m_Group": {
"m_Id": ""
},
"m_Name": "VertexDescription.Normal",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "eeea9f007e994020a1ccbbf492fc6f7f"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "VertexDescription.Normal"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
"m_ObjectId": "d4492808f83045c981666553ac61d080",
"m_Id": 2,
"m_DisplayName": "UV",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "UV",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": [],
"m_Channel": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "d63c39a343ed42f3904cd87838847446",
"m_Id": 8,
"m_DisplayName": "Index",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Index",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "d8b6abd3bac74625b3b8295722e597aa",
"m_Id": 1,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
"m_ObjectId": "dcaafbcd4e884cc294b0175cd35bbf7a",
"m_Id": 0,
"m_DisplayName": "RGBA",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "RGBA",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "dd88494640664a1daa4a7217d5d77c28",
"m_Id": 2,
"m_DisplayName": "Cosine Time",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Cosine Time",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DArrayInputMaterialSlot",
"m_ObjectId": "e18ae15ae56b4f948fd1889b89136230",
"m_Id": 1,
"m_DisplayName": "Texture Array",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Texture Array",
"m_StageCapability": 3,
"m_BareResource": false,
"m_TextureArray": {
"m_SerializedTexture": "{\"textureArray\":{\"instanceID\":0}}",
"m_Guid": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
"m_ObjectId": "e3b007e514084375bf50b62d45c5ddf6",
"m_Id": 0,
"m_DisplayName": "Base Color",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "BaseColor",
"m_StageCapability": 2,
"m_Value": {
"x": 0.5,
"y": 0.5,
"z": 0.5
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_ColorMode": 0,
"m_DefaultColor": {
"r": 0.5,
"g": 0.5,
"b": 0.5,
"a": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "e4ffc45ffc004914a543dba7b8919f29",
"m_Id": 0,
"m_DisplayName": "Time",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Time",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
"m_ObjectId": "e59b7aeb880d4b14a1d4d15b0ac06c7b",
"m_Title": "",
"m_Content": "The Index input is used to select the slice of the array to sample.",
"m_TextSize": 0,
"m_Theme": 0,
"m_Position": {
"serializedVersion": "2",
"x": -1685.0001220703125,
"y": -291.5000305175781,
"width": 136.5,
"height": 100.0
},
"m_Group": {
"m_Id": ""
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot",
"m_ObjectId": "eb1ffbe423474da9afc1c5ddf96da38f",
"m_Id": 3,
"m_DisplayName": "Sampler",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Sampler",
"m_StageCapability": 3,
"m_BareResource": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
"m_ObjectId": "ec118ae61c514fa4aa503601d9f108dc",
"m_Id": 2,
"m_DisplayName": "UV",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "UV",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": [],
"m_Channel": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.RoundNode",
"m_ObjectId": "ecf8087f370742ac8b0135320ae83b95",
"m_Group": {
"m_Id": "182af8bea48a44cfa2ab7d49af122c0a"
},
"m_Name": "Round",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -931.4998779296875,
"y": 155.50001525878907,
"width": 127.49981689453125,
"height": 94.00001525878906
}
},
"m_Slots": [
{
"m_Id": "3c6e5305d3814249824c6f55bdce2091"
},
{
"m_Id": "d8b6abd3bac74625b3b8295722e597aa"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
"m_ObjectId": "eeea9f007e994020a1ccbbf492fc6f7f",
"m_Id": 0,
"m_DisplayName": "Normal",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Normal",
"m_StageCapability": 1,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_Space": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
"m_ObjectId": "f01e074e393541b1bb8ff0d03e85e63f",
"m_Id": 2,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 0.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 0.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 0.0
},
"m_DefaultValue": {
"e00": 1.0,
"e01": 0.0,
"e02": 0.0,
"e03": 0.0,
"e10": 0.0,
"e11": 1.0,
"e12": 0.0,
"e13": 0.0,
"e20": 0.0,
"e21": 0.0,
"e22": 1.0,
"e23": 0.0,
"e30": 0.0,
"e31": 0.0,
"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "f5ffff10872342b49c78922a25c79ad0",
"m_Id": 8,
"m_DisplayName": "Index",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Index",
"m_StageCapability": 3,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
"m_ObjectId": "f822674342254d62a24ee555367781d4",
"m_ActiveSubTarget": {
"m_Id": "b606a4744ec34ea68572cc3f84fcc7bd"
},
"m_Datas": [
{
"m_Id": "571fa7326d4b462a93138a1b355506c1"
},
{
"m_Id": "cfe6e37557084e30bfcbefe14bbac95b"
},
{
"m_Id": "5751b99bb32e4e2587f2788ad5733893"
}
],
"m_CustomEditorGUI": "",
"m_SupportVFX": false,
"m_SupportLineRendering": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
"m_ObjectId": "fb9903f520924dc6ae225a233b3611c4",
"m_Id": 0,
"m_DisplayName": "Tangent",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Tangent",
"m_StageCapability": 1,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_Space": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot",
"m_ObjectId": "fcaa6061124d4b559c150e2da819a4d4",
"m_Id": 3,
"m_DisplayName": "Sampler",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Sampler",
"m_StageCapability": 3,
"m_BareResource": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "fcd9a2f262314b899cdb179c540f2a44",
"m_Id": 0,
"m_DisplayName": "Alpha",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Alpha",
"m_StageCapability": 2,
"m_Value": 1.0,
"m_DefaultValue": 1.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
"m_ObjectId": "fe6e302cbe3a4fbcb5361ec4e9731574",
"m_Id": 2,
"m_DisplayName": "UV",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "UV",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": [],
"m_Channel": 0
}