forked from BilalY/Rasagar
108 lines
4.0 KiB
C#
108 lines
4.0 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.ExceptionServices;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using NUnit.Framework.Internal;
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using NUnit.Framework.Internal.Commands;
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using Unity.Profiling;
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using UnityEngine.TestRunner.NUnitExtensions.Runner;
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namespace UnityEngine.TestTools
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{
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internal class SetUpTearDownCommand : BeforeAfterTestCommandBase<MethodInfo>
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{
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private static readonly Dictionary<Type, List<MethodInfo>> m_BeforeActionsCache = new Dictionary<Type, List<MethodInfo>>();
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private static readonly Dictionary<Type, List<MethodInfo>> m_AfterActionsCache = new Dictionary<Type, List<MethodInfo>>();
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public SetUpTearDownCommand(TestCommand innerCommand)
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: base(innerCommand, "SetUp", "TearDown")
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{
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using (new ProfilerMarker(nameof(SetUpTearDownCommand)).Auto())
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{
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if (Test.TypeInfo.Type != null)
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{
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BeforeActions = GetActions(m_BeforeActionsCache, Test.TypeInfo.Type, typeof(SetUpAttribute), new[] {typeof(void), typeof(Task)});
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AfterActions = GetActions(m_AfterActionsCache, Test.TypeInfo.Type, typeof(TearDownAttribute), new[] {typeof(void), typeof(Task)}).Reverse().ToArray();
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}
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}
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}
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protected override bool AllowFrameSkipAfterAction(MethodInfo action)
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{
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return action.ReturnType == typeof(Task);
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}
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protected override IEnumerator InvokeBefore(MethodInfo action, Test test, UnityTestExecutionContext context)
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{
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if (action.ReturnType == typeof(Task))
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{
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Task task;
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using (new ProfilerMarker(test.Name + ".Setup").Auto())
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task = HandleTaskCommand(action, context);
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while (!task.IsCompleted)
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{
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yield return null;
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}
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if (task.IsFaulted)
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{
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ExceptionDispatchInfo.Capture(task.Exception.InnerExceptions.Count == 1 ? task.Exception.InnerException : task.Exception).Throw();
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}
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}
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else
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{
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using (new ProfilerMarker(test.Name + ".Setup").Auto())
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Reflect.InvokeMethod(action, context.TestObject);
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yield return null;
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}
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}
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protected override IEnumerator InvokeAfter(MethodInfo action, Test test, UnityTestExecutionContext context)
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{
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if (action.ReturnType == typeof(Task))
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{
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Task task;
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using (new ProfilerMarker(test.Name + ".TearDown").Auto())
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task = HandleTaskCommand(action, context);
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while (!task.IsCompleted)
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{
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yield return null;
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}
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if (task.IsFaulted)
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{
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ExceptionDispatchInfo.Capture(task.Exception.InnerExceptions.Count == 1 ? task.Exception.InnerException : task.Exception).Throw();
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}
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}
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else
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{
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using (new ProfilerMarker(test.Name + ".TearDown").Auto())
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Reflect.InvokeMethod(action, context.TestObject);
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yield return null;
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}
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}
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private Task HandleTaskCommand(MethodInfo action, UnityTestExecutionContext context)
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{
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try
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{
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return Reflect.InvokeMethod(action, context.TestObject) as Task;
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}
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catch (TargetInvocationException e)
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{
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throw e;
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}
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}
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protected override BeforeAfterTestCommandState GetState(UnityTestExecutionContext context)
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{
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// Normal Setup/Teardown does not support domain reloads and will not need a persisted state.
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return new BeforeAfterTestCommandState();
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}
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}
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}
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