forked from BilalY/Rasagar
32 lines
1.4 KiB
C#
32 lines
1.4 KiB
C#
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using System;
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namespace UnityEngine.TestTools
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{
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/// <summary>
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/// PostBuildCleanup attributes run if the respective test or test class is in the current test run. The test is included either by running all tests or setting a [filter](https://docs.unity3d.com/Packages/com.unity.test-framework@1.1/manual/workflow-create-test.html#filters) that includes the test. If multiple tests reference the same pre-built setup or post-build cleanup, then it only runs once.
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/// </summary>
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[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
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public class PostBuildCleanupAttribute : Attribute
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{
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/// <summary>
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/// Initializes and returns an instance of PostBuildCleanupAttribute by type.
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/// </summary>
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/// <param name="targetClass">The type of the target class.</param>
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public PostBuildCleanupAttribute(Type targetClass)
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{
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TargetClass = targetClass;
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}
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/// <summary>
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/// Initializes and returns an instance of PostBuildCleanupAttribute by class name.
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/// </summary>
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/// <param name="targetClassName">The name of the target class.</param>
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public PostBuildCleanupAttribute(string targetClassName)
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{
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TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPostBuildCleanup));
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}
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internal Type TargetClass { get; private set; }
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}
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}
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