forked from BilalY/Rasagar
51 lines
2.6 KiB
C#
51 lines
2.6 KiB
C#
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using UnityEngine;
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using UnityEngine.TextCore;
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using UnityEditor;
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using System.Collections;
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namespace TMPro.EditorUtilities
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{
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[CustomPropertyDrawer(typeof(GlyphRect))]
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public class GlyphRectPropertyDrawer : PropertyDrawer
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{
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private static readonly GUIContent k_GlyphRectLabel = new GUIContent("Glyph Rect", "A rectangle (rect) that represents the position of the glyph in the atlas texture.");
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private static readonly GUIContent k_XPropertyLabel = new GUIContent("X:", "The X coordinate of the glyph in the atlas texture.");
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private static readonly GUIContent k_YPropertyLabel = new GUIContent("Y:", "The Y coordinate of the glyph in the atlas texture.");
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private static readonly GUIContent k_WidthPropertyLabel = new GUIContent("W:", "The width of the glyph in the atlas texture.");
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private static readonly GUIContent k_HeightPropertyLabel = new GUIContent("H:", "The height of the glyph in the atlas texture.");
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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//EditorGUI.BeginProperty(position, label, property);
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SerializedProperty prop_X = property.FindPropertyRelative("m_X");
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SerializedProperty prop_Y = property.FindPropertyRelative("m_Y");
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SerializedProperty prop_Width = property.FindPropertyRelative("m_Width");
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SerializedProperty prop_Height = property.FindPropertyRelative("m_Height");
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// We get Rect since a valid position may not be provided by the caller.
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Rect rect = new Rect(position.x, position.y, position.width, 49);
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EditorGUI.LabelField(new Rect(rect.x, rect.y - 2.5f, rect.width, 18), k_GlyphRectLabel);
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EditorGUIUtility.labelWidth = 20f;
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EditorGUIUtility.fieldWidth = 20f;
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//GUI.enabled = false;
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float width = (rect.width - 75f) / 4;
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EditorGUI.PropertyField(new Rect(rect.x + width * 0, rect.y + 20, width - 5f, 18), prop_X, k_XPropertyLabel);
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EditorGUI.PropertyField(new Rect(rect.x + width * 1, rect.y + 20, width - 5f, 18), prop_Y, k_YPropertyLabel);
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EditorGUI.PropertyField(new Rect(rect.x + width * 2, rect.y + 20, width - 5f, 18), prop_Width, k_WidthPropertyLabel);
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EditorGUI.PropertyField(new Rect(rect.x + width * 3, rect.y + 20, width - 5f, 18), prop_Height, k_HeightPropertyLabel);
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//EditorGUI.EndProperty();
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return 45f;
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}
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}
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}
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