Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Documentation~/Block-SetPosition(Sphere).md

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2024-08-26 13:07:20 -07:00
# Set Position (Shape : Sphere)
Menu Path : **Position > Set Position (Shape : Sphere)**
The **Set Position (Shape : Sphere)** Block calculatesa position based on an input [ArcSphere](Type-ArcSphere.md) and stores the result in the [position attribute](Reference-Attributes.md), based on composition.
The ArcSphere shape adds an arc property to the sphere to determine its arc angle, in radians. setting an arc value of pi creates a hemisphere.
This Block can calculate the position either from the ArcSphere's **Surface**, **Volume**, or **Thick Surface** where thickness can be relative to the size of the shape, or an absolute value.
This Block also calculates a direction vector based on the calculated position on the shape, and stores it to the [direction attribute](Reference-Attributes.md), based on composition. This direction is equal to the normalized vector from the center of the sphere to the calculated position.
Note: [Velocity from Direction and Speed](Block-VelocityFromDirectionAndSpeed.md) Blocks can then process the direction attribute.
![](Images/Block-SetPosition(Sphere)Main.gif)
## Block compatibility
This Block is compatible with the following Contexts:
- [Initialize](Context-Initialize.md)
- [Update](Context-Update.md)
- Any output Context
## Block settings
| **Setting** | **Type** | **Description** |
| ------------------------- | -------- | ------------------------------------------------------------ |
| **Position Mode** | Enum | Specifies how this Block uses the shape to calculate a position. The options are:<br/>&#8226; **Surface**: Calculates positions only on the shapes surface.<br/>&#8226; **Volume**: Calculates positions inside the entire shapes volume.<br/>&#8226; **Thickness Absolute**: Calculates positions on a thick surface of given absolute thickness.<br/>&#8226; **Thickness Relative** will compute a position on a thick surface of a given percentage of the Shapes size.of a given percentage of the Shapes size. |
| **Spawn Mode** | Enum | The method this Block uses to distribute particles along the shapes arc. <br/>&#8226; **Random**: Calculates a per-particle random progress (0..1) on the arc. <br/>&#8226; **Custom**: Allows you to specify the progress in the **Arc Sequencer** property. |
| **Composition Position** | Enum | **(Inspector)** Specifies how this Block composes the position attribute. The options are:<br/>&#8226; **Set**: Overwrites the position attribute with the new value.<br/>&#8226; **Add**: Adds the new value to the position attribute value.<br/>&#8226; **Multiply**: Multiplies the position attribute value by the new value.<br/>&#8226; **Blend**: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1. |
| **Composition Direction** | Enum | **(Inspector)** Specifies how this Block composes the direction attribute. The options are:<br/>&#8226; **Set**: Overwrites the position attribute with the new value.<br/>&#8226; **Add**: Adds the new value to the position attribute value.<br/>&#8226; **Multiply**: Multiplies the position attribute value by the new value.<br/>&#8226; **Blend**: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1. |
## Block properties
| **Input** | **Type** | **Description** |
| ------------------- | ------------------------------ | ------------------------------------------------------------ |
| **ArcSphere** | [ArcSphere](Type-ArcSphere.md) | The ArcSphere that determines the shape to calculate the position from. |
| **Thickness** | Float | The thickness of the shapes surface for position calculation.<br/>This property only appears if you set **Position Mode** to **Thickness Relative** or **Thickness Absolute**. |
| **Arc Sequencer** | Float | The position in the arc to spawn particles.<br/>This property only appears if you set **Spawn Mode** to **Custom**. |
| **Blend Position** | Float | The blend percentage between the current position attribute value and the newly calculated position value.<br/>This property only appears if you set **Composition Position** to **Blend**. |
| **Blend Direction** | Float | The blend percentage between the current direction attribute value and the newly calculated direction value.<br/>This property only appears if you set **Composition Direction** to **Blend**. |