Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Editor/GraphView/Blackboard/VFXBlackboardRow.cs

122 lines
3.9 KiB
C#
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2024-08-26 13:07:20 -07:00
using UnityEditor.Experimental.GraphView;
using UnityEngine.UIElements;
namespace UnityEditor.VFX.UI
{
class VFXBlackboardRow : BlackboardRow, IControlledElement<VFXParameterController>
{
private readonly IParameterItem m_Property;
private readonly VFXBlackboardField m_Field;
private readonly VFXBlackboardPropertyView m_Properties;
private VFXParameterController m_Controller;
private int m_CurrentOrder;
private bool m_CurrentExposed;
public VFXBlackboardRow(PropertyItem property, VFXParameterController controller) : this(new VFXBlackboardField(property) { name = "vfx-field" }, new VFXBlackboardPropertyView { name = "vfx-properties" })
{
m_Property = property;
this.Q<TemplateContainer>().pickingMode = PickingMode.Ignore;
var button = this.Q<Button>("expandButton");
if (button != null)
{
button.clickable.clicked += OnExpand;
}
this.AddManipulator(new ContextualMenuManipulator(BuildContextualMenu));
this.controller = controller;
}
void OnExpand()
{
controller.expanded = expanded;
}
public VFXBlackboardField field => m_Field;
private VFXBlackboardRow(VFXBlackboardField field, VFXBlackboardPropertyView property) : base(field, property)
{
m_Field = field;
m_Properties = property;
m_Field.owner = this;
m_Properties.owner = this;
}
void IControlledElement.OnControllerChanged(ref ControllerChangedEvent e)
{
// if the order or exposed change, let the event be caught by the VFXBlackboard
if (controller.order == m_CurrentOrder && controller.exposed == m_CurrentExposed)
{
e.StopPropagation();
}
m_CurrentOrder = controller.order;
m_CurrentExposed = controller.exposed;
expanded = controller.expanded;
m_Properties.SelfChange(e.change);
m_Field.SelfChange();
RemoveFromClassList("hovered");
}
Controller IControlledElement.controller => m_Controller;
public VFXParameterController controller
{
get => m_Controller;
private set
{
if (m_Controller != value)
{
if (m_Controller != null)
{
m_Controller.UnregisterHandler(this);
m_Controller.UnregisterHandler(m_Properties);
}
m_Controller = value;
m_Properties.Clear();
if (m_Controller != null)
{
m_CurrentOrder = m_Controller.order;
m_CurrentExposed = m_Controller.exposed;
m_Controller.RegisterHandler(this);
m_Controller.RegisterHandler(m_Properties);
}
}
}
}
private void BuildContextualMenu(ContextualMenuPopulateEvent evt)
{
if (evt.target == this)
{
evt.menu.AppendAction("Rename", (a) => Rename(), DropdownMenuAction.AlwaysEnabled);
evt.menu.AppendAction("Duplicate %d", (a) => Duplicate(), DropdownMenuAction.AlwaysEnabled);
evt.menu.AppendAction("Delete", (a) => Delete(), DropdownMenuAction.AlwaysEnabled);
evt.StopPropagation();
}
}
private void Delete()
{
this.GetFirstAncestorOfType<VFXView>().Delete();
}
private void Duplicate()
{
GetFirstAncestorOfType<VFXView>().DuplicateSelectionCallback();
}
private void Rename()
{
this.Q<VFXBlackboardField>().OpenTextEditor();
}
}
}