forked from BilalY/Rasagar
175 lines
5.3 KiB
C#
175 lines
5.3 KiB
C#
|
using UnityEditor.Experimental.GraphView;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UIElements;
|
||
|
using System.Collections.Generic;
|
||
|
using Type = System.Type;
|
||
|
using UnityEngine.Profiling;
|
||
|
|
||
|
namespace UnityEditor.VFX.UI
|
||
|
{
|
||
|
partial class VFXEditableDataAnchor : VFXDataAnchor
|
||
|
{
|
||
|
PropertyRM m_PropertyRM;
|
||
|
|
||
|
VFXView m_View;
|
||
|
|
||
|
|
||
|
// TODO This is a workaround to avoid having a generic type for the anchor as generic types mess with USS.
|
||
|
public static new VFXEditableDataAnchor Create(VFXDataAnchorController controller, VFXNodeUI node)
|
||
|
{
|
||
|
Profiler.BeginSample("VFXEditableDataAnchor.Create");
|
||
|
|
||
|
var anchor = new VFXEditableDataAnchor(controller.orientation, controller.direction, controller.portType, node);
|
||
|
anchor.m_EdgeConnector = new VFXEdgeConnector(anchor);
|
||
|
anchor.controller = controller;
|
||
|
anchor.AddManipulator(anchor.m_EdgeConnector);
|
||
|
Profiler.EndSample();
|
||
|
return anchor;
|
||
|
}
|
||
|
|
||
|
protected VFXEditableDataAnchor(Orientation anchorOrientation, Direction anchorDirection, Type type, VFXNodeUI node) : base(anchorOrientation, anchorDirection, type, node)
|
||
|
{
|
||
|
Profiler.BeginSample("VFXEditableDataAnchor.VFXEditableDataAnchor");
|
||
|
|
||
|
this.Q<Label>("type").RemoveFromHierarchy();
|
||
|
RegisterCallback<AttachToPanelEvent>(OnAttachToPanel);
|
||
|
RegisterCallback<DetachFromPanelEvent>(OnDetachFromPanel);
|
||
|
Profiler.EndSample();
|
||
|
}
|
||
|
|
||
|
public void AssetMoved()
|
||
|
{
|
||
|
m_PropertyRM.UpdateGUI(true);
|
||
|
}
|
||
|
|
||
|
public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
|
||
|
{
|
||
|
base.BuildContextualMenu(evt);
|
||
|
|
||
|
evt.menu.AppendAction("Copy Value", OnCopyValue);
|
||
|
evt.menu.AppendAction("Paste Value", OnPasteValue, OnValidatePasteValue);
|
||
|
}
|
||
|
|
||
|
static object s_Clipboard;
|
||
|
|
||
|
void OnCopyValue(DropdownMenuAction a)
|
||
|
{
|
||
|
s_Clipboard = controller.value;
|
||
|
}
|
||
|
|
||
|
void OnPasteValue(DropdownMenuAction a)
|
||
|
{
|
||
|
controller.value = VFXConverter.ConvertTo(s_Clipboard, portType);
|
||
|
}
|
||
|
|
||
|
DropdownMenuAction.Status OnValidatePasteValue(DropdownMenuAction a)
|
||
|
{
|
||
|
return s_Clipboard != null && controller.editable && VFXConverter.CanConvertTo(s_Clipboard.GetType(), portType) ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled;
|
||
|
}
|
||
|
|
||
|
void OnAttachToPanel(AttachToPanelEvent e)
|
||
|
{
|
||
|
m_View = GetFirstAncestorOfType<VFXView>();
|
||
|
if (m_View == null)
|
||
|
{
|
||
|
//This can happen with asynchnous events.
|
||
|
return;
|
||
|
}
|
||
|
m_View.allDataAnchors.Add(this);
|
||
|
}
|
||
|
|
||
|
void OnDetachFromPanel(DetachFromPanelEvent e)
|
||
|
{
|
||
|
if (m_View != null)
|
||
|
m_View.allDataAnchors.Remove(this);
|
||
|
}
|
||
|
|
||
|
public float GetPreferredLabelWidth()
|
||
|
{
|
||
|
if (m_PropertyRM == null) return 0;
|
||
|
return m_PropertyRM.GetPreferredLabelWidth();
|
||
|
}
|
||
|
|
||
|
public float GetPreferredControlWidth()
|
||
|
{
|
||
|
if (m_PropertyRM == null) return 0;
|
||
|
return m_PropertyRM.GetPreferredControlWidth();
|
||
|
}
|
||
|
|
||
|
public void SetLabelWidth(float label)
|
||
|
{
|
||
|
m_PropertyRM.SetLabelWidth(label);
|
||
|
}
|
||
|
|
||
|
public void ForceUpdate()
|
||
|
{
|
||
|
m_PropertyRM.ForceUpdate();
|
||
|
}
|
||
|
|
||
|
void BuildProperty()
|
||
|
{
|
||
|
Profiler.BeginSample("VFXNodeUI.BuildProperty");
|
||
|
|
||
|
if (m_PropertyRM != null)
|
||
|
{
|
||
|
Remove(m_PropertyRM);
|
||
|
}
|
||
|
|
||
|
var labelWidth = VFXNodeUI.DefaultLabelWidth;
|
||
|
if (node != null)
|
||
|
{
|
||
|
node.GetWidths(out labelWidth, out _);
|
||
|
}
|
||
|
m_PropertyRM = PropertyRM.Create(controller, labelWidth);
|
||
|
if (m_PropertyRM != null)
|
||
|
{
|
||
|
Add(m_PropertyRM);
|
||
|
}
|
||
|
Profiler.EndSample();
|
||
|
}
|
||
|
|
||
|
public override void SelfChange(int change)
|
||
|
{
|
||
|
Profiler.BeginSample("VFXEditableDataAnchor.SelfChange");
|
||
|
base.SelfChange(change);
|
||
|
|
||
|
if (m_PropertyRM == null || !m_PropertyRM.IsCompatible(controller))
|
||
|
BuildProperty();
|
||
|
|
||
|
OnRecompile(false);
|
||
|
Profiler.EndSample();
|
||
|
}
|
||
|
|
||
|
public void OnRecompile(bool valueOnly)
|
||
|
{
|
||
|
if (m_PropertyRM != null && controller != null)
|
||
|
{
|
||
|
if (!valueOnly)
|
||
|
{
|
||
|
controller.UpdateInfos();
|
||
|
bool editable = controller.editable;
|
||
|
m_PropertyRM.propertyEnabled = editable && controller.expandedInHierachy;
|
||
|
m_PropertyRM.indeterminate = !editable && controller.indeterminate;
|
||
|
m_PropertyRM.Update();
|
||
|
}
|
||
|
else
|
||
|
m_PropertyRM.UpdateValue();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public Rect internalRect
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
Rect layout = this.layout;
|
||
|
return new Rect(0.0f, 0.0f, layout.width, layout.height);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public override bool ContainsPoint(Vector2 localPoint)
|
||
|
{
|
||
|
return internalRect.Contains(localPoint);
|
||
|
}
|
||
|
}
|
||
|
}
|