forked from BilalY/Rasagar
14 lines
434 B
C#
14 lines
434 B
C#
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using System;
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namespace Unity.VisualScripting
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
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public sealed class UnitFooterPortsAttribute : Attribute
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{
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public bool ControlInputs { get; set; } = false;
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public bool ControlOutputs { get; set; } = false;
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public bool ValueInputs { get; set; } = true;
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public bool ValueOutputs { get; set; } = true;
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}
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}
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