Rasagar/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/Framework/Collections/FirstItem.cs

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2024-08-26 13:07:20 -07:00
using System.Collections;
using System.Linq;
namespace Unity.VisualScripting
{
/// <summary>
/// Returns the first item in a collection or enumeration.
/// </summary>
[UnitCategory("Collections")]
public sealed class FirstItem : Unit
{
/// <summary>
/// The collection.
/// </summary>
[DoNotSerialize]
[PortLabelHidden]
public ValueInput collection { get; private set; }
/// <summary>
/// The first item of the collection.
/// </summary>
[DoNotSerialize]
[PortLabelHidden]
public ValueOutput firstItem { get; private set; }
protected override void Definition()
{
collection = ValueInput<IEnumerable>(nameof(collection));
firstItem = ValueOutput(nameof(firstItem), First);
Requirement(collection, firstItem);
}
public object First(Flow flow)
{
var enumerable = flow.GetValue<IEnumerable>(collection);
if (enumerable is IList)
{
return ((IList)enumerable)[0];
}
else
{
return enumerable.Cast<object>().First();
}
}
}
}