forked from BilalY/Rasagar
22 lines
660 B
C#
22 lines
660 B
C#
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using UnityEngine;
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namespace Unity.VisualScripting
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{
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[TypeIcon(typeof(FlowGraph))]
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[CreateAssetMenu(menuName = "Visual Scripting/Script Graph", fileName = "New Script Graph", order = 81)]
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[HelpURL("https://docs.unity3d.com/Packages/com.unity.visualscripting@latest/index.html?subfolder=/manual/vs-script-graphs-intro.html")]
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public sealed class ScriptGraphAsset : Macro<FlowGraph>
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{
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[ContextMenu("Show Data...")]
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protected override void ShowData()
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{
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base.ShowData();
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}
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public override FlowGraph DefaultGraph()
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{
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return FlowGraph.WithInputOutput();
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}
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}
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}
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