forked from BilalY/Rasagar
114 lines
3.3 KiB
C#
114 lines
3.3 KiB
C#
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#if UNITY_EDITOR || UNITY_STANDALONE
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using NUnit.Framework;
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using UnityEngine;
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namespace Unity.AI.Navigation.Tests
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{
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[TestFixture]
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class NavMeshSurfaceModifierTests
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{
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NavMeshSurface surface;
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NavMeshModifier modifier;
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[SetUp]
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public void CreatePlaneWithModifier()
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{
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var plane = GameObject.CreatePrimitive(PrimitiveType.Plane);
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surface = plane.AddComponent<NavMeshSurface>();
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modifier = plane.AddComponent<NavMeshModifier>();
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}
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[TearDown]
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public void DestroyPlaneWithModifier()
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{
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GameObject.DestroyImmediate(modifier.gameObject);
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}
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[Test]
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public void ModifierIgnoreAffectsSelf()
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{
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modifier.ignoreFromBuild = true;
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surface.BuildNavMesh();
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Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin());
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}
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[Test]
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public void ModifierIgnoreAffectsChild()
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{
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modifier.ignoreFromBuild = true;
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modifier.GetComponent<MeshRenderer>().enabled = false;
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var childPlane = GameObject.CreatePrimitive(PrimitiveType.Plane);
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childPlane.transform.SetParent(modifier.transform);
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surface.BuildNavMesh();
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Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin());
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GameObject.DestroyImmediate(childPlane);
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}
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[Test]
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public void ModifierIgnoreDoesNotAffectSibling()
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{
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modifier.ignoreFromBuild = true;
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modifier.GetComponent<MeshRenderer>().enabled = false;
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var siblingPlane = GameObject.CreatePrimitive(PrimitiveType.Plane);
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surface.BuildNavMesh();
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Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin());
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GameObject.DestroyImmediate(siblingPlane);
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}
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[Test]
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public void ModifierOverrideAreaAffectsSelf()
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{
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modifier.area = 4;
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modifier.overrideArea = true;
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surface.BuildNavMesh();
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var expectedAreaMask = 1 << 4;
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Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask));
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}
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[Test]
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public void ModifierOverrideAreaAffectsChild()
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{
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modifier.area = 4;
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modifier.overrideArea = true;
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modifier.GetComponent<MeshRenderer>().enabled = false;
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var childPlane = GameObject.CreatePrimitive(PrimitiveType.Plane);
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childPlane.transform.SetParent(modifier.transform);
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surface.BuildNavMesh();
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var expectedAreaMask = 1 << 4;
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Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask));
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GameObject.DestroyImmediate(childPlane);
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}
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[Test]
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public void ModifierOverrideAreaDoesNotAffectSibling()
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{
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modifier.area = 4;
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modifier.overrideArea = true;
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modifier.GetComponent<MeshRenderer>().enabled = false;
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var siblingPlane = GameObject.CreatePrimitive(PrimitiveType.Plane);
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surface.BuildNavMesh();
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var expectedAreaMask = 1;
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Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask));
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GameObject.DestroyImmediate(siblingPlane);
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}
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}
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}
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#endif
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