forked from BilalY/Rasagar
290 lines
8.4 KiB
C#
290 lines
8.4 KiB
C#
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using System;
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using Burst.Compiler.IL.Tests.Helpers;
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using NUnit.Framework;
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using Unity.Mathematics;
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namespace Burst.Compiler.IL.Tests
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{
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internal partial class VectorsBinOpInt4
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{
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[TestCompiler]
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public static int Add()
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{
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var left = new int4(1);
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var right = new int4(1, 2, 3, 4);
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var result = left + right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int AddIntRight()
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{
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var left = new int4(1);
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var right = 2;
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var result = left + right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int AddIntLeft()
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{
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var left = 2;
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var right = new int4(1);
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var result = left + right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int AddByArgs(ref int4 left, ref int4 right)
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{
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var result = left + right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int Sub()
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{
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var left = new int4(1);
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var right = new int4(1, 2, 3, 4);
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var result = left - right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int SubIntLeft()
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{
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var left = 2;
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var right = new int4(1, 2, 3, 4);
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var result = left - right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int SubIntRight()
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{
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var left = new int4(1, 2, 3, 4);
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var right = 2;
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var result = left - right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int SubByArgs(ref int4 left, ref int4 right)
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{
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var result = left - right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int Mul()
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{
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var left = new int4(2, 1, 3, 5);
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var right = new int4(1, 2, 3, 4);
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var result = left * right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int MulIntLeft()
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{
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var left = 2;
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var right = new int4(1, 2, 3, 4);
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var result = left * right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int MulIntRight()
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{
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var left = new int4(1, 2, 3, 4);
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var right = 2;
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var result = left * right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int MulByArgs(ref int4 left, ref int4 right)
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{
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var result = left * right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int Div()
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{
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var left = new int4(1, 2, 3, 4);
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var right = new int4(2, 1, 3, 5);
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var result = left / right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int DivIntLeft()
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{
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var left = 15;
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var right = new int4(2, 1, 3, 5);
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var result = left / right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int DivIntRight()
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{
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var left = new int4(2, 1, 3, 5);
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var right = 15;
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var result = left / right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int LeftShift()
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{
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var left = new int4(2, 1, 3, 5);
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var right = 15;
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var result = left << right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int RightShift()
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{
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var left = new int4(2, -17, 3, Int32.MinValue);
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var right = 31;
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var result = left >> right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard & ~DataRange.Zero)]
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public static int DivByArgs(ref int4 left, ref int4 right)
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{
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var result = left / right;
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return Vectors.ConvertToInt(result);
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}
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[TestCompiler]
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public static int Neg()
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{
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var left = new int4(1, 2, 3, 4);
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return Vectors.ConvertToInt((-left));
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}
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[TestCompiler]
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public static int Positive()
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{
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var left = new int4(1, 2, 3, 4);
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return Vectors.ConvertToInt((+left));
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}
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// Comparisons
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int Equality(int a, int b)
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{
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return Vectors.ConvertToInt(new int4(a) == new int4(b));
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int EqualityInt4(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a == b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int Inequality(int a, int b)
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{
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return Vectors.ConvertToInt(new int4(a) != new int4(b));
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int InequalityInt4(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a != b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int GreaterThan(int a, int b)
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{
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return Vectors.ConvertToInt(new int4(a) > new int4(b));
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int GreaterThanInt4(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a > b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int GreaterThanOrEqual(int a, int b)
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{
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return Vectors.ConvertToInt(new int4(a) >= new int4(b));
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int GreaterThanOrEqualInt4(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a >= b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int LessThan(int a, int b)
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{
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return Vectors.ConvertToInt(new int4(a) < new int4(b));
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int LessThanInt4(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a < b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int LessThanOrEqual(int a, int b)
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{
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return Vectors.ConvertToInt(new int4(a) <= new int4(b));
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int LessThanOrEqualInt4(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a <= b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int And(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a & b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int Or(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a | b);
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}
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[TestCompiler(DataRange.Standard, DataRange.Standard)]
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public static int Xor(ref int4 a, ref int4 b)
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{
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return Vectors.ConvertToInt(a ^ b);
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}
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[TestCompiler(DataRange.Standard)]
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public static int ImplicitBitwiseNot(int a)
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{
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// Let int -> int4 implicit conversion
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return Vectors.ConvertToInt(~(int4) a);
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}
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[TestCompiler(DataRange.Standard)]
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public static int ImplicitInt(int a)
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{
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// Let int -> int4 implicit conversion
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return Vectors.ConvertToInt((int4) a);
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}
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[TestCompiler(DataRange.Standard)]
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public static int ImplicitInt4(ref int4 a)
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{
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// Let int4 -> int4 implicit conversion
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return Vectors.ConvertToInt(a);
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}
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}
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}
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