Rasagar/Library/PackageCache/com.unity.cinemachine/Documentation~/CinemachineColliderConfiner.md

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2024-08-26 13:07:20 -07:00
# Avoiding collisions and evaluating shots
As characters and objects move around in a complex Scene, obstacles in the Scene sometimes come between a camera and its target. Similarly, you might need to move a camera to a position in the Scene that another GameObject already occupies. Cinemachine provides extensions to handle these situations:
* [Cinemachine Collider](CinemachineCollider.md)
* [Cinemachine Confiner](CinemachineConfiner.md)