Rasagar/Library/PackageCache/com.unity.cinemachine/Editor/Editors/CinemachineBlenderSettingsEditor.cs

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2024-08-26 13:07:20 -07:00
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System.Collections.Generic;
namespace Cinemachine.Editor
{
[CustomEditor(typeof(CinemachineBlenderSettings))]
internal sealed class CinemachineBlenderSettingsEditor : BaseEditor<CinemachineBlenderSettings>
{
private ReorderableList mBlendList;
/// <summary>
/// Called when building the Camera popup menus, to get the domain of possible
/// cameras. If no delegate is set, will find all top-level (non-slave)
/// virtual cameras in the scene.
/// </summary>
public GetAllVirtualCamerasDelegate GetAllVirtualCameras;
public delegate CinemachineVirtualCameraBase[] GetAllVirtualCamerasDelegate();
/// <summary>Get the property names to exclude in the inspector.</summary>
/// <param name="excluded">Add the names to this list</param>
protected override void GetExcludedPropertiesInInspector(List<string> excluded)
{
base.GetExcludedPropertiesInInspector(excluded);
excluded.Add(FieldPath(x => x.m_CustomBlends));
}
public override void OnInspectorGUI()
{
BeginInspector();
if (mBlendList == null)
SetupBlendList();
DrawRemainingPropertiesInInspector();
UpdateCameraCandidates();
mBlendList.DoLayoutList();
serializedObject.ApplyModifiedProperties();
}
private const string kNoneLabel = "(none)";
private string[] mCameraCandidates;
private Dictionary<string, int> mCameraIndexLookup;
private void UpdateCameraCandidates()
{
List<string> vcams = new List<string>();
mCameraIndexLookup = new Dictionary<string, int>();
CinemachineVirtualCameraBase[] candidates;
if (GetAllVirtualCameras != null)
candidates = GetAllVirtualCameras();
else
{
// Get all top-level (i.e. non-slave) virtual cameras
candidates = Resources.FindObjectsOfTypeAll(
typeof(CinemachineVirtualCameraBase)) as CinemachineVirtualCameraBase[];
for (int i = 0; i < candidates.Length; ++i)
if (candidates[i].ParentCamera != null)
candidates[i] = null;
}
vcams.Add(kNoneLabel);
vcams.Add(CinemachineBlenderSettings.kBlendFromAnyCameraLabel);
foreach (CinemachineVirtualCameraBase c in candidates)
if (c != null && !vcams.Contains(c.Name))
vcams.Add(c.Name);
mCameraCandidates = vcams.ToArray();
for (int i = 0; i < mCameraCandidates.Length; ++i)
mCameraIndexLookup[mCameraCandidates[i]] = i;
}
private int GetCameraIndex(string name)
{
if (name == null || mCameraIndexLookup == null)
return 0;
if (!mCameraIndexLookup.ContainsKey(name))
return 0;
return mCameraIndexLookup[name];
}
void DrawVcamSelector(Rect r, SerializedProperty prop)
{
r.width -= EditorGUIUtility.singleLineHeight;
int current = GetCameraIndex(prop.stringValue);
var oldColor = GUI.color;
if (current == 0)
GUI.color = new Color(1, 193.0f/255.0f, 7.0f/255.0f); // the "warning" icon color
EditorGUI.PropertyField(r, prop, GUIContent.none);
r.x += r.width; r.width = EditorGUIUtility.singleLineHeight;
int sel = EditorGUI.Popup(r, current, mCameraCandidates);
if (current != sel)
prop.stringValue = (mCameraCandidates[sel] == kNoneLabel)
? string.Empty : mCameraCandidates[sel];
GUI.color = oldColor;
}
void SetupBlendList()
{
mBlendList = new ReorderableList(serializedObject,
serializedObject.FindProperty(() => Target.m_CustomBlends),
true, true, true, true);
// Needed for accessing string names of fields
CinemachineBlenderSettings.CustomBlend def = new CinemachineBlenderSettings.CustomBlend();
CinemachineBlendDefinition def2 = new CinemachineBlendDefinition();
float vSpace = 2;
float hSpace = 3;
float floatFieldWidth = EditorGUIUtility.singleLineHeight * 2.5f;
mBlendList.drawHeaderCallback = (Rect rect) =>
{
rect.width -= (EditorGUIUtility.singleLineHeight + 2 * hSpace);
rect.width /= 3;
rect.x += EditorGUIUtility.singleLineHeight;
EditorGUI.LabelField(rect, "From");
rect.x += rect.width + hSpace;
EditorGUI.LabelField(rect, "To");
rect.x += rect.width + hSpace; rect.width -= floatFieldWidth + hSpace;
EditorGUI.LabelField(rect, "Style");
rect.x += rect.width + hSpace; rect.width = floatFieldWidth;
EditorGUI.LabelField(rect, "Time");
};
mBlendList.drawElementCallback
= (Rect rect, int index, bool isActive, bool isFocused) =>
{
SerializedProperty element
= mBlendList.serializedProperty.GetArrayElementAtIndex(index);
rect.y += vSpace;
rect.height = EditorGUIUtility.singleLineHeight;
rect.width -= 2 * hSpace; rect.width /= 3;
DrawVcamSelector(rect, element.FindPropertyRelative(() => def.m_From));
rect.x += rect.width + hSpace;
DrawVcamSelector(rect, element.FindPropertyRelative(() => def.m_To));
SerializedProperty blendProp = element.FindPropertyRelative(() => def.m_Blend);
rect.x += rect.width + hSpace;
EditorGUI.PropertyField(rect, blendProp, GUIContent.none);
};
mBlendList.onAddCallback = (ReorderableList l) =>
{
var index = l.serializedProperty.arraySize;
++l.serializedProperty.arraySize;
SerializedProperty blendProp = l.serializedProperty.GetArrayElementAtIndex(
index).FindPropertyRelative(() => def.m_Blend);
blendProp.FindPropertyRelative(() => def2.m_Style).enumValueIndex
= (int)CinemachineBlendDefinition.Style.EaseInOut;
blendProp.FindPropertyRelative(() => def2.m_Time).floatValue = 2f;
};
}
}
}