forked from BilalY/Rasagar
12 lines
251 B
C#
12 lines
251 B
C#
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using System;
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using System.Collections.Generic;
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namespace UnityEngine.TerrainTools
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{
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[Serializable]
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internal class TerrainPalette : ScriptableObject
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{
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public List<TerrainLayer> PaletteLayers = new List<TerrainLayer>();
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}
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}
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