forked from BilalY/Rasagar
58 lines
1.6 KiB
Plaintext
58 lines
1.6 KiB
Plaintext
|
{
|
||
|
"name": "Unity.VisualScripting.Flow",
|
||
|
"references": [
|
||
|
"Unity.VisualScripting.Core",
|
||
|
"Unity.InputSystem"
|
||
|
],
|
||
|
"includePlatforms": [],
|
||
|
"excludePlatforms": [],
|
||
|
"allowUnsafeCode": false,
|
||
|
"overrideReferences": false,
|
||
|
"precompiledReferences": [],
|
||
|
"autoReferenced": true,
|
||
|
"defineConstraints": [],
|
||
|
"versionDefines": [
|
||
|
{
|
||
|
"name": "com.unity.inputsystem",
|
||
|
"expression": "1.0.1",
|
||
|
"define": "PACKAGE_INPUT_SYSTEM_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.inputsystem",
|
||
|
"expression": "1.2.0",
|
||
|
"define": "PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.inputsystem",
|
||
|
"expression": "1.4.0",
|
||
|
"define": "PACKAGE_INPUT_SYSTEM_1_4_0_OR_NEWER_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.modules.ai",
|
||
|
"expression": "1.0.0",
|
||
|
"define": "MODULE_AI_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.modules.animation",
|
||
|
"expression": "1.0.0",
|
||
|
"define": "MODULE_ANIMATION_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.modules.physics",
|
||
|
"expression": "1.0.0",
|
||
|
"define": "MODULE_PHYSICS_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.modules.physics2d",
|
||
|
"expression": "1.0.0",
|
||
|
"define": "MODULE_PHYSICS_2D_EXISTS"
|
||
|
},
|
||
|
{
|
||
|
"name": "com.unity.modules.particlesystem",
|
||
|
"expression": "1.0.0",
|
||
|
"define": "MODULE_PARTICLE_SYSTEM_EXISTS"
|
||
|
}
|
||
|
],
|
||
|
"noEngineReferences": false
|
||
|
}
|