using System.Diagnostics;
namespace UnityEngine.Rendering.HighDefinition
{
[Conditional("UNITY_EDITOR")]
internal class HDRPHelpURLAttribute : CoreRPHelpURLAttribute
{
public HDRPHelpURLAttribute(string pageName)
: base(pageName, Documentation.packageName)
{
}
}
internal class Documentation : DocumentationInfo
{
///
/// The name of the package
///
public const string packageName = "com.unity.render-pipelines.high-definition";
///
/// Generates a help url for the given package and page name
///
/// The page name
/// The full url page
public static string GetPageLink(string pageName) => GetPageLink(packageName, pageName);
}
}