using System.Diagnostics; namespace UnityEngine.Rendering.HighDefinition { [Conditional("UNITY_EDITOR")] internal class HDRPHelpURLAttribute : CoreRPHelpURLAttribute { public HDRPHelpURLAttribute(string pageName) : base(pageName, Documentation.packageName) { } } internal class Documentation : DocumentationInfo { /// /// The name of the package /// public const string packageName = "com.unity.render-pipelines.high-definition"; /// /// Generates a help url for the given package and page name /// /// The page name /// The full url page public static string GetPageLink(string pageName) => GetPageLink(packageName, pageName); } }