#if UNITY_EDITOR || FBXSDK_RUNTIME //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.12 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //------------------------------------------------------------------------------ namespace Autodesk.Fbx { public class FbxLayerElementArrayTemplateFbxVector4 : FbxLayerElementArray { private global::System.Runtime.InteropServices.HandleRef swigCPtr; internal FbxLayerElementArrayTemplateFbxVector4(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NativeMethods.FbxLayerElementArrayTemplateFbxVector4_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxLayerElementArrayTemplateFbxVector4 obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } ~FbxLayerElementArrayTemplateFbxVector4() { Dispose(); } public override void Dispose() { lock(this) { if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; NativeMethods.delete_FbxLayerElementArrayTemplateFbxVector4(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } global::System.GC.SuppressFinalize(this); base.Dispose(); } } private FbxVector4 GetAtUnchecked(int pIndex) { var ret = NativeMethods.FbxLayerElementArrayTemplateFbxVector4_GetAtUnchecked(swigCPtr, pIndex); if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve(); return ret; } public FbxVector4 GetAt(int pIndex) { if (pIndex < 0 || pIndex >= GetCount()) { throw new System.ArgumentOutOfRangeException("pIndex"); } return GetAtUnchecked(pIndex); } public FbxLayerElementArrayTemplateFbxVector4() : this(NativeMethods.new_FbxLayerElementArrayTemplateFbxVector4(), true) { } } } #endif // UNITY_EDITOR || FBXSDK_RUNTIME