#if UNITY_EDITOR || FBXSDK_RUNTIME //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.12 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //------------------------------------------------------------------------------ namespace Autodesk.Fbx { public class FbxLayerElementTemplateFbxVector4 : FbxLayerElement { private global::System.Runtime.InteropServices.HandleRef swigCPtr; internal FbxLayerElementTemplateFbxVector4(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NativeMethods.FbxLayerElementTemplateFbxVector4_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxLayerElementTemplateFbxVector4 obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } public override void Dispose() { lock(this) { if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; throw new global::System.MethodAccessException("C++ destructor does not have public access"); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } global::System.GC.SuppressFinalize(this); base.Dispose(); } } public FbxLayerElementArrayTemplateFbxVector4 GetDirectArray() { FbxLayerElementArrayTemplateFbxVector4 ret = new FbxLayerElementArrayTemplateFbxVector4(NativeMethods.FbxLayerElementTemplateFbxVector4_GetDirectArray(swigCPtr), false); if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve(); return ret; } public FbxLayerElementArrayTemplateInt GetIndexArray() { FbxLayerElementArrayTemplateInt ret = new FbxLayerElementArrayTemplateInt(NativeMethods.FbxLayerElementTemplateFbxVector4_GetIndexArray(swigCPtr), false); if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve(); return ret; } } } #endif // UNITY_EDITOR || FBXSDK_RUNTIME