namespace UnityEditor.PackageManager.ValidationSuite { internal class AssemblyDefinition { public string name = ""; public string[] references = new string[0]; public string[] optionalUnityReferences = new string[0]; public string[] includePlatforms = new string[0]; public string[] excludePlatforms = new string[0]; public string[] precompiledReferences = new string[0]; public string[] defineConstraints = new string[0]; } }