#ifndef _SAMPLING_SAMPLINGRESOURCES_HLSL_ #define _SAMPLING_SAMPLINGRESOURCES_HLSL_ #ifdef QRNG_METHOD_SOBOL_BLUE_NOISE Texture2D _SobolScramblingTile; Texture2D _SobolRankingTile; Texture2D _SobolOwenScrambledSequence; #endif #if defined(QRNG_METHOD_SOBOL) || defined(QRNG_METHOD_GLOBAL_SOBOL_BLUE_NOISE) StructuredBuffer _SobolMatricesBuffer; #endif #endif