namespace UnityEditor.TerrainTools
{
///
/// An interface that represent the controller for rotating the brush.
///
public interface IBrushRotationController : IBrushController
{
///
/// Gets and sets the brush's rotation.
///
float brushRotation { get; set; }
///
/// The rotation of the brush without jitter (in degrees).
///
float brushRotationVal { get; }
///
/// Gets and sets the brush's jitter.
///
float brushRotationJitter { get; set; }
///
/// Gets the current rotation of the brush.
///
float currentRotation { get; }
}
}