namespace UnityEditor.TerrainTools { /// /// An interface that represent the controller for rotating the brush. /// public interface IBrushRotationController : IBrushController { /// /// Gets and sets the brush's rotation. /// float brushRotation { get; set; } /// /// The rotation of the brush without jitter (in degrees). /// float brushRotationVal { get; } /// /// Gets and sets the brush's jitter. /// float brushRotationJitter { get; set; } /// /// Gets the current rotation of the brush. /// float currentRotation { get; } } }