namespace UnityEditor.TerrainTools { /// /// An interface that represent the controller for the brush's strength. /// public interface IBrushStrengthController : IBrushController { /// /// Gets and sets the brush's strength. /// float brushStrength { get; set; } /// /// The strength of the brush without jitter. /// float brushStrengthVal { get; } /// /// Gets and sets the brush's min strength. /// float brushStrengthMin { get; set; } /// /// Gets and sets the brush's max strength. /// float brushStrengthMax { get; set; } /// /// Gets and sets the brush's jitter. /// float brushStrengthJitter { get; set; } } }