Using pre-set license Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/User/Rasagar -logFile Logs/AssetImportWorker0.log -srvPort 50178 -job-worker-count 7 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/User/Rasagar C:/Users/User/Rasagar [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [1168] Target information: Player connection [1168] * "[IP] 192.168.1.54 [Port] 0 [Flags] 2 [Guid] 2226654905 [EditorId] 2226654905 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-2SQDFK8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [1168] Host joined multi-casting on [225.0.0.222:54997]... Player connection [1168] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.11f1 (fa01dd6b76d5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15) Vendor: NVIDIA VRAM: 5980 MB Driver: 30.0.15.1289 Initialize mono Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56480 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003225 seconds. - Loaded All Assemblies, in 0.485 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.532 seconds Domain Reload Profiling: 1015ms BeginReloadAssembly (164ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (197ms) LoadAssemblies (161ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (193ms) TypeCache.Refresh (192ms) TypeCache.ScanAssembly (177ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (532ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (468ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (7ms) ProcessInitializeOnLoadAttributes (209ms) ProcessInitializeOnLoadMethodAttributes (217ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.404 seconds 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins. System.Exception: Error! Visual Scripting: couldn't find visual scripting package at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-TestSahneleri Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.275 seconds Domain Reload Profiling: 3673ms BeginReloadAssembly (474ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (48ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (823ms) LoadAssemblies (449ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (501ms) TypeCache.Refresh (349ms) TypeCache.ScanAssembly (324ms) BuildScriptInfoCaches (125ms) ResolveRequiredComponents (23ms) FinalizeReload (2275ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1900ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (112ms) ProcessInitializeOnLoadAttributes (1446ms) ProcessInitializeOnLoadMethodAttributes (327ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 595 Unused Serialized files (Serialized files now loaded: 0) Unloading 8757 unused Assets / (25.3 MB). Loaded Objects now: 9623. Memory consumption went from 410.9 MB to 385.6 MB. Total: 29.775900 ms (FindLiveObjects: 1.130000 ms CreateObjectMapping: 1.795200 ms MarkObjects: 18.670100 ms DeleteObjects: 8.179100 ms) ======================================================================== Received Import Request. Time since last request: 3817.274817 seconds. path: Assets/_Objeler/WhatsApp Görsel 2024-08-30 saat 13.57.05_0817c7b8.jpg artifactKey: Guid(6a4df4987bf3a9c4aac1d89738f03275) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/WhatsApp Görsel 2024-08-30 saat 13.57.05_0817c7b8.jpg using Guid(6a4df4987bf3a9c4aac1d89738f03275) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '852ec8834a8d87fa189f212ac3d95ddf') in 0.087902 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 75.506567 seconds. path: Assets/_Objeler/WhatsApp Görsel 2024-08-30 saat 13.57.05_e4eaf664.jpg artifactKey: Guid(0ae62dd6a47484a4abc658c1d2b2a302) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/WhatsApp Görsel 2024-08-30 saat 13.57.05_e4eaf664.jpg using Guid(0ae62dd6a47484a4abc658c1d2b2a302) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '432b700cdb0e4eb83dfea6015aab8978') in 0.0301777 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 43.023465 seconds. path: Assets/_Objeler/KaleTexture artifactKey: Guid(5baf85bb1758d794086b6e8263d142b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture using Guid(5baf85bb1758d794086b6e8263d142b0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '20b97ff541cebb6246dd1aa4d560ceb1') in 0.0086096 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 32.983807 seconds. path: Assets/_Objeler/KaleTexture/cati.mat artifactKey: Guid(bc9ef2dbb7f7eac418ab69745cf25a36) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture/cati.mat using Guid(bc9ef2dbb7f7eac418ab69745cf25a36) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'c7ef73ca01996806e41e27e82254cb90') in 0.7766124 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 329 ======================================================================== Received Import Request. Time since last request: 0.000028 seconds. path: Assets/_Objeler/KaleTexture/taslik zemin.mat artifactKey: Guid(0aa8492aecfbd3c4496719e9468217a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture/taslik zemin.mat using Guid(0aa8492aecfbd3c4496719e9468217a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '4273ac86885be1854d938c8dab5453b3') in 0.0182224 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 1.205941 seconds. path: Assets/_Objeler/KaleTexture/cimen 1.mat artifactKey: Guid(0bb6c13b55a01d84ea9c6060bde78046) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture/cimen 1.mat using Guid(0bb6c13b55a01d84ea9c6060bde78046) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'aa96eaf086889e8ec3eb192e50ac0d95') in 0.017289 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 64.713048 seconds. path: Assets/_Objeler/KaleTexture/evduvarları_desenli.mat artifactKey: Guid(dd8e44639962f264296b688f06d6ede5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture/evduvarları_desenli.mat using Guid(dd8e44639962f264296b688f06d6ede5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '7359cc7e96009b07bbb0535b533262bb') in 0.0306683 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 99.866496 seconds. path: Assets/_Objeler/KaleTexture/evduvarları_desenli.mat artifactKey: Guid(dd8e44639962f264296b688f06d6ede5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture/evduvarları_desenli.mat using Guid(dd8e44639962f264296b688f06d6ede5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'cc8aac74d817b376b02bcf777b7508c0') in 0.0194356 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000025 seconds. path: Assets/_Objeler/KaleTexture/merdiven 1.mat artifactKey: Guid(2b34e8cb0ddc9f547a34d5a5d8bcbfad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Objeler/KaleTexture/merdiven 1.mat using Guid(2b34e8cb0ddc9f547a34d5a5d8bcbfad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'c0cf49ba467797aec8e776f763ba1249') in 0.0156896 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 24.365754 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Bush_A.prefab artifactKey: Guid(0ec1c69bd47ad864f96cc2b516f6cd4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Bush_A.prefab using Guid(0ec1c69bd47ad864f96cc2b516f6cd4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '980ee10d08a1ce599bd2e1bfd7a27ae5') in 0.0410336 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23 ======================================================================== Received Import Request. Time since last request: 0.000022 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_C.prefab artifactKey: Guid(4c72217d56dcb6749a897a75cad1f34e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_C.prefab using Guid(4c72217d56dcb6749a897a75cad1f34e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '18233c90400187212d5b513599109794') in 0.0252895 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24 ======================================================================== Received Import Request. Time since last request: 0.000032 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_A.prefab artifactKey: Guid(4e6885e0d11bd224fa27617a4657c329) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_A.prefab using Guid(4e6885e0d11bd224fa27617a4657c329) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'd7dae97d79e6f16a9ad68d29464171e5') in 0.0213699 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24 ======================================================================== Received Import Request. Time since last request: 0.000030 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Bush_Twig.prefab artifactKey: Guid(0d2d600394cae8e4f908c5bdd1154222) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Bush_Twig.prefab using Guid(0d2d600394cae8e4f908c5bdd1154222) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: 'f78e4eb0cfb154cbb84c6e81cd54596c') in 0.071287 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24 ======================================================================== Received Import Request. Time since last request: 0.000030 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/GrassDry_B.prefab artifactKey: Guid(9e8508e3025d9c844810b83c5607c09e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/GrassDry_B.prefab using Guid(9e8508e3025d9c844810b83c5607c09e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '33e108059ffc61a7fea2a295ae267968') in 0.0534386 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24 ======================================================================== Received Import Request. Time since last request: 0.000032 seconds. path: Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_B.prefab artifactKey: Guid(7b3e6db10d22f504dbc606110b2cb5e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Grass_B.prefab using Guid(7b3e6db10d22f504dbc606110b2cb5e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 8 workers. -> (artifact id: '5be079702f59f336539b86e633706ff9') in 0.0236166 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0