# Loop vectorization Burst uses [loop vectorization](https://llvm.org/docs/Vectorizers.html#loop-vectorizer) to improve the performance of your code. It uses this technique to loop over multiple values at the same time, rather than looping over single values at a time, which speeds up the performance of your code. For example: ``` c# [MethodImpl(MethodImplOptions.NoInlining)] private static unsafe void Bar([NoAlias] int* a, [NoAlias] int* b, int count) { for (var i = 0; i < count; i++) { a[i] += b[i]; } } public static unsafe void Foo(int count) { var a = stackalloc int[count]; var b = stackalloc int[count]; Bar(a, b, count); } ``` Burst converts the scalar loop in `Bar` into a vectorized loop. Then, instead of looping over a single value at a time, it generates code that loops over multiple values at the same time, which produces faster code. This is the `x64` assembly Burst generates for `AVX2` for the loop in `Bar` above: ```x86asm .LBB1_4: vmovdqu ymm0, ymmword ptr [rdx + 4*rax] vmovdqu ymm1, ymmword ptr [rdx + 4*rax + 32] vmovdqu ymm2, ymmword ptr [rdx + 4*rax + 64] vmovdqu ymm3, ymmword ptr [rdx + 4*rax + 96] vpaddd ymm0, ymm0, ymmword ptr [rcx + 4*rax] vpaddd ymm1, ymm1, ymmword ptr [rcx + 4*rax + 32] vpaddd ymm2, ymm2, ymmword ptr [rcx + 4*rax + 64] vpaddd ymm3, ymm3, ymmword ptr [rcx + 4*rax + 96] vmovdqu ymmword ptr [rcx + 4*rax], ymm0 vmovdqu ymmword ptr [rcx + 4*rax + 32], ymm1 vmovdqu ymmword ptr [rcx + 4*rax + 64], ymm2 vmovdqu ymmword ptr [rcx + 4*rax + 96], ymm3 add rax, 32 cmp r8, rax jne .LBB1_4 ``` Burst has unrolled and vectorized the loop into four `vpaddd` instructions, which calculate eight integer additions each, for a total of 32 integer additions per loop iteration. ## Loop vectorization intrinsics Burst includes experimental intrinsics to express loop vectorization assumptions: `Loop.ExpectVectorized` and `Loop.ExpectNotVectorized`. Burst then validates the loop vectorization at compile-time. This is useful in a situation where you might break the auto vectorization. For example, if you introduce a branch to the code: ``` c# [MethodImpl(MethodImplOptions.NoInlining)] private static unsafe void Bar([NoAlias] int* a, [NoAlias] int* b, int count) { for (var i = 0; i < count; i++) { if (a[i] > b[i]) { break; } a[i] += b[i]; } } ``` This changes the assembly to the following: ```x86asm .LBB1_3: mov r9d, dword ptr [rcx + 4*r10] mov eax, dword ptr [rdx + 4*r10] cmp r9d, eax jg .LBB1_4 add eax, r9d mov dword ptr [rcx + 4*r10], eax inc r10 cmp r8, r10 jne .LBB1_3 ``` This isn't ideal because the loop is scalar and only has 1 integer addition per loop iteration. It can be difficult to spot this happening in your code, so use the experimental intrinsics `Loop.ExpectVectorized` and `Loop.ExpectNotVectorized` to express loop vectorization assumptions. Burst then validates the loop vectorization at compile-time. Because the intrinsics are experimental, you need to use the `UNITY_BURST_EXPERIMENTAL_LOOP_INTRINSICS` preprocessor define to enable them. The following example shows the original `Bar` example with the `Loop.ExpectVectorized` intrinsic: ``` c# [MethodImpl(MethodImplOptions.NoInlining)] private static unsafe void Bar([NoAlias] int* a, [NoAlias] int* b, int count) { for (var i = 0; i < count; i++) { Unity.Burst.CompilerServices.Loop.ExpectVectorized(); a[i] += b[i]; } } ``` Burst then validates at compile-time whether the loop is vectorized. If the loop isn't vectorized, Burst emits a compiler error. The following example produces an error: ``` c# [MethodImpl(MethodImplOptions.NoInlining)] private static unsafe void Bar([NoAlias] int* a, [NoAlias] int* b, int count) { for (var i = 0; i < count; i++) { Unity.Burst.CompilerServices.Loop.ExpectVectorized(); if (a[i] > b[i]) { break; } a[i] += b[i]; } } ``` Burst emits the following error at compile-time: >LoopIntrinsics.cs(6,9): Burst error BC1321: The loop is not vectorized where it was expected that it is vectorized. >[!IMPORTANT] >These intrinsics don't work inside `if` statements. Burst doesn't prevent this from happening, so you won't see a compile-time error for this.