| **Property** | **Description** | | ------------------ | ------------------------------------------------------------ | | **Texture Type** | There are two available modes.
• **Texture 2D**: Writes to an image format such as `.png`.
• **Texture 3D**: Writes to an `.asset`, which Unity reads in as a 3D Texture. | | **Dimensions** | Texture size, where **X** is width and **Y** is height. If you set the **Export Mode** to Texture3D, a third option for **Z** appears. This is the number of "slices" to use when Unity generates the 3D Texture. | | **Texture Format** | A list of [Graphics Formats](https://docs.unity3d.com/ScriptReference/Experimental.Rendering.GraphicsFormat.html) supported by Unity for 2D image export. | | **Export** | Click this button to open a dialog box that lets you save the noise. |