using Codice.Client.Common; namespace Unity.PlasticSCM.Editor.Tool { internal static class AuthToken { internal static string GetForServer(string server) { ServerProfile serverProfile = CmConnection.Get(). GetProfileManager().GetProfileForServer(server); string authToken = serverProfile != null ? CmConnection.Get(). BuildWebApiTokenForCloudEditionForUser( serverProfile.Server, serverProfile.GetSEIDWorkingMode(), serverProfile.SecurityConfig): CmConnection.Get(). BuildWebApiTokenForCloudEditionForUser( server, ClientConfig.Get().GetSEIDWorkingMode(), ClientConfig.Get().GetSecurityConfig()); if (string.IsNullOrEmpty(authToken)) { authToken = CmConnection.Get(). BuildWebApiTokenForCloudEditionDefaultUser(); } return authToken; } } }