# Advanced Properties Unity Render Pipelines components expose standard properties by default that are suitable for most use-cases. However, there are components and Volume Overrides that include **advanced properties** which you can use to fine-tune the behavior of the component. There is a global state per user that stores if Unity displays **advanced properties** or not. ## Exposing advanced properties within the inspector Not every component or Volume Override includes advanced properties. If one does, it has a contextual menu to the right of each property section header that includes additional properties. To expose advanced properties for that section, open the contextual menu and click **Advanced Properties**. For an example, see the **Water Surface** component in [High Definition Render Pipeline (HDRP)](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest). By default only standard properties are shown. ![](Images/Preferences/HDRP_WaterSurface_General.png) When you select **Advanced Properties**: ![](Images/Preferences/PopUpAdvanced.png) **Advanced Properties** become visible: ![](Images/Preferences/HDRP_WaterSurface_General_Visible.png) For Volume Overrides, the already existing contextual menu has a **Advanced Properties** toggle as well. ## Exposing advanced properties on preferences You can also access to this global preference by: 1. Open the **Graphics** tab in the **Preferences** window (menu: **Edit > Preferences > Graphics**). 2. Under **Properties**. Set **Advanced Properties** to **All Visible**. ![](Images/Preferences/AdvancedProperties_Settings.png)