# HDRP material reference Learn about the properties that affect HDRP materials. | Page | Description | | - | - | |[Alpha Clipping reference](Alpha-Clipping.md)|The **Alpha Clipping** properties and options.| |[Ambient Occlusion reference](Ambient-Occlusion.md)|The **Ambient occlusion** properties and options.| |[Displacement Mode reference](Displacement-Mode.md)|The **Displacement Mode** properties and options.| |[Double Sided reference](Double-Sided.md)|The **Double sided** properties and options.| |[Geometric Specular Anti-aliasing reference](Geometric-Specular-Anti-Aliasing.md)|The **Geometric Specular AA** properties and options.| |[Mask Map and Detail Map reference](Mask-Map-and-Detail-Map.md)|Learn how to use multiple channels in a texture.| |[Material Type reference](Material-Type.md)|The **Material Type** properties and options.| |[Tessellation reference](Tessellation.md)|The **Tessellation** properties and options.| |[Surface Type reference](Surface-Type.md)|The **Surface Type** properties and options.|