# Decals Decals are materials that decorate the surface of other materials. They are most commonly used for effects like paint splatters and stickers. |Page|Description| |-|-| |[Understand decals](understand-decals.md)|Learn about decals, decal meshes and the Decal Projector.| |[Create a decal material](create-a-decal-material.md)|Create a Decal shader material or a Decal Shader Graph.| |[Use decals](use-decals.md)|Enable and use Decal Layers, and use additive normal blending to blend decal normals with the normals of a GameObject.| |[Create decals at runtime](create-decals-at-runtime.md)|Use a script to instantiate a new `DecalProjector` object from a Prefab.|