%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-9207835629759313221 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d877ec3e844f2ca46830012e8e79319b, type: 3} m_Name: PhysicallyBasedSky m_EditorClassIdentifier: active: 1 rotation: m_OverrideState: 0 m_Value: 0 skyIntensityMode: m_OverrideState: 0 m_Value: 0 exposure: m_OverrideState: 0 m_Value: 0 multiplier: m_OverrideState: 0 m_Value: 1 upperHemisphereLuxValue: m_OverrideState: 0 m_Value: 1 upperHemisphereLuxColor: m_OverrideState: 0 m_Value: {x: 0, y: 0, z: 0} desiredLuxValue: m_OverrideState: 0 m_Value: 20000 updateMode: m_OverrideState: 0 m_Value: 0 updatePeriod: m_OverrideState: 0 m_Value: 0 includeSunInBaking: m_OverrideState: 0 m_Value: 0 type: m_OverrideState: 1 m_Value: 1 atmosphericScattering: m_OverrideState: 0 m_Value: 1 renderingMode: m_OverrideState: 0 m_Value: 0 material: m_OverrideState: 0 m_Value: {fileID: -876546973899608171, guid: 02532cbb810fb404db49da84f1efe41e, type: 3} airDensityR: m_OverrideState: 0 m_Value: 0.04534 airDensityG: m_OverrideState: 0 m_Value: 0.10237241 airDensityB: m_OverrideState: 0 m_Value: 0.23264056 airTint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} airMaximumAltitude: m_OverrideState: 0 m_Value: 55261.973 aerosolDensity: m_OverrideState: 0 m_Value: 0.01192826 aerosolTint: m_OverrideState: 0 m_Value: {r: 0.9, g: 0.9, b: 0.9, a: 1} aerosolMaximumAltitude: m_OverrideState: 0 m_Value: 8289.296 aerosolAnisotropy: m_OverrideState: 0 m_Value: 0 ozoneDensityDimmer: m_OverrideState: 0 m_Value: 1 ozoneMinimumAltitude: m_OverrideState: 0 m_Value: 20000 ozoneLayerWidth: m_OverrideState: 0 m_Value: 20000 groundTint: m_OverrideState: 1 m_Value: {r: 0.07553097, g: 0.32960576, b: 0.6320754, a: 1} groundColorTexture: m_OverrideState: 0 m_Value: {fileID: 0} groundEmissionTexture: m_OverrideState: 0 m_Value: {fileID: 0} groundEmissionMultiplier: m_OverrideState: 0 m_Value: 1 planetRotation: m_OverrideState: 0 m_Value: {x: 0, y: 0, z: 0} spaceEmissionTexture: m_OverrideState: 0 m_Value: {fileID: 0} spaceEmissionMultiplier: m_OverrideState: 0 m_Value: 1 spaceRotation: m_OverrideState: 0 m_Value: {x: 0, y: 0, z: 0} colorSaturation: m_OverrideState: 0 m_Value: 1 alphaSaturation: m_OverrideState: 0 m_Value: 1 alphaMultiplier: m_OverrideState: 0 m_Value: 1 horizonTint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} zenithTint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} horizonZenithShift: m_OverrideState: 0 m_Value: 0 m_SkyVersion: 2 m_ObsoleteEarthPreset: m_OverrideState: 0 m_Value: 1 planetaryRadius: m_OverrideState: 0 m_Value: 6378100 planetCenterPosition: m_OverrideState: 0 m_Value: {x: 0, y: -6378100, z: 0} --- !u!114 &-8845446057161508543 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3} m_Name: Exposure m_EditorClassIdentifier: active: 1 mode: m_OverrideState: 1 m_Value: 0 meteringMode: m_OverrideState: 0 m_Value: 2 luminanceSource: m_OverrideState: 0 m_Value: 1 fixedExposure: m_OverrideState: 1 m_Value: 13 compensation: m_OverrideState: 0 m_Value: 0 limitMin: m_OverrideState: 0 m_Value: -1 limitMax: m_OverrideState: 0 m_Value: 14 curveMap: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: -10 value: -10 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 20 value: 20 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 limitMinCurveMap: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: -10 value: -12 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 20 value: 18 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 limitMaxCurveMap: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: -10 value: -8 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 20 value: 22 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 adaptationMode: m_OverrideState: 0 m_Value: 1 adaptationSpeedDarkToLight: m_OverrideState: 0 m_Value: 3 adaptationSpeedLightToDark: m_OverrideState: 0 m_Value: 1 weightTextureMask: m_OverrideState: 0 m_Value: {fileID: 0} histogramPercentages: m_OverrideState: 0 m_Value: {x: 40, y: 90} histogramUseCurveRemapping: m_OverrideState: 0 m_Value: 0 targetMidGray: m_OverrideState: 0 m_Value: 0 centerAroundExposureTarget: m_OverrideState: 0 m_Value: 0 proceduralCenter: m_OverrideState: 0 m_Value: {x: 0.5, y: 0.5} proceduralRadii: m_OverrideState: 0 m_Value: {x: 0.3, y: 0.3} maskMinIntensity: m_OverrideState: 0 m_Value: -30 maskMaxIntensity: m_OverrideState: 0 m_Value: 30 proceduralSoftness: m_OverrideState: 0 m_Value: 0.5 --- !u!114 &-6519857510431606269 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a76fd08475e21554b8f284f723dd7cf8, type: 3} m_Name: WaterRendering m_EditorClassIdentifier: active: 1 enable: m_OverrideState: 1 m_Value: 1 triangleSize: m_OverrideState: 0 m_Value: 30 ambientProbeDimmer: m_OverrideState: 1 m_Value: 1 --- !u!114 &-5856839163443955623 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3} m_Name: HDShadowSettings m_EditorClassIdentifier: active: 1 interCascadeBorders: 1 maxShadowDistance: m_OverrideState: 1 m_Value: 250 directionalTransmissionMultiplier: m_OverrideState: 0 m_Value: 1 cascadeShadowSplitCount: m_OverrideState: 0 m_Value: 4 cascadeShadowSplit0: m_OverrideState: 0 m_Value: 0.05 cascadeShadowSplit1: m_OverrideState: 0 m_Value: 0.15 cascadeShadowSplit2: m_OverrideState: 0 m_Value: 0.3 cascadeShadowBorder0: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder1: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder2: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder3: m_OverrideState: 0 m_Value: 0 --- !u!114 &-3007564751747896646 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e88178bb13f64a54f90d6cd6ef7aa9a1, type: 3} m_Name: CloudLayer m_EditorClassIdentifier: active: 1 opacity: m_OverrideState: 0 m_Value: 1 upperHemisphereOnly: m_OverrideState: 0 m_Value: 1 layers: m_OverrideState: 0 m_Value: 0 resolution: m_OverrideState: 0 m_Value: 1024 shadowMultiplier: m_OverrideState: 0 m_Value: 1 shadowTint: m_OverrideState: 0 m_Value: {r: 0, g: 0, b: 0, a: 1} shadowResolution: m_OverrideState: 0 m_Value: 256 shadowSize: m_OverrideState: 0 m_Value: 500 layerA: cloudMap: m_OverrideState: 0 m_Value: {fileID: 2800000, guid: 57a33fc2476a01644865bfde5f06e2f4, type: 3} opacityR: m_OverrideState: 1 m_Value: 0.03 opacityG: m_OverrideState: 1 m_Value: 0 opacityB: m_OverrideState: 1 m_Value: 0.1 opacityA: m_OverrideState: 1 m_Value: 0 altitude: m_OverrideState: 0 m_Value: 2000 rotation: m_OverrideState: 0 m_Value: 0 tint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} exposure: m_OverrideState: 0 m_Value: 0 distortionMode: m_OverrideState: 0 m_Value: 0 scrollOrientation: m_OverrideState: 0 m_Value: mode: 1 customValue: 0 additiveValue: 0 multiplyValue: 1 scrollSpeed: m_OverrideState: 0 m_Value: mode: 1 customValue: 100 additiveValue: 0 multiplyValue: 1 flowmap: m_OverrideState: 0 m_Value: {fileID: 0} lighting: m_OverrideState: 0 m_Value: 1 steps: m_OverrideState: 0 m_Value: 6 thickness: m_OverrideState: 0 m_Value: 0.5 ambientProbeDimmer: m_OverrideState: 0 m_Value: 1 castShadows: m_OverrideState: 0 m_Value: 0 layerB: cloudMap: m_OverrideState: 0 m_Value: {fileID: 2800000, guid: 57a33fc2476a01644865bfde5f06e2f4, type: 3} opacityR: m_OverrideState: 0 m_Value: 1 opacityG: m_OverrideState: 0 m_Value: 0 opacityB: m_OverrideState: 0 m_Value: 0 opacityA: m_OverrideState: 0 m_Value: 0 altitude: m_OverrideState: 0 m_Value: 2000 rotation: m_OverrideState: 0 m_Value: 0 tint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} exposure: m_OverrideState: 0 m_Value: 0 distortionMode: m_OverrideState: 0 m_Value: 0 scrollOrientation: m_OverrideState: 0 m_Value: mode: 1 customValue: 0 additiveValue: 0 multiplyValue: 1 scrollSpeed: m_OverrideState: 0 m_Value: mode: 1 customValue: 100 additiveValue: 0 multiplyValue: 1 flowmap: m_OverrideState: 0 m_Value: {fileID: 0} lighting: m_OverrideState: 0 m_Value: 1 steps: m_OverrideState: 0 m_Value: 6 thickness: m_OverrideState: 0 m_Value: 0.5 ambientProbeDimmer: m_OverrideState: 0 m_Value: 1 castShadows: m_OverrideState: 0 m_Value: 0 --- !u!114 &-1500151581380483390 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3} m_Name: Fog m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 1 enabled: m_OverrideState: 1 m_Value: 1 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} tint: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} maxFogDistance: m_OverrideState: 0 m_Value: 5000 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 mipFogNear: m_OverrideState: 0 m_Value: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 50 meanFreePath: m_OverrideState: 0 m_Value: 400 enableVolumetricFog: m_OverrideState: 0 m_Value: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 depthExtent: m_OverrideState: 0 m_Value: 64 denoisingMode: m_OverrideState: 0 m_Value: 2 anisotropy: m_OverrideState: 0 m_Value: 0 sliceDistributionUniformity: m_OverrideState: 0 m_Value: 0.75 multipleScatteringIntensity: m_OverrideState: 0 m_Value: 0 m_FogControlMode: m_OverrideState: 0 m_Value: 0 screenResolutionPercentage: m_OverrideState: 0 m_Value: 12.5 volumeSliceCount: m_OverrideState: 0 m_Value: 64 m_VolumetricFogBudget: m_OverrideState: 0 m_Value: 0.333 m_ResolutionDepthRatio: m_OverrideState: 0 m_Value: 0.5 directionalLightsOnly: m_OverrideState: 0 m_Value: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Ocean Volume Profile m_EditorClassIdentifier: components: - {fileID: 1026335683080517725} - {fileID: -8845446057161508543} - {fileID: -1500151581380483390} - {fileID: -6519857510431606269} - {fileID: 7601432519373796537} - {fileID: -3007564751747896646} - {fileID: -5856839163443955623} - {fileID: -9207835629759313221} --- !u!114 &1026335683080517725 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3} m_Name: VisualEnvironment m_EditorClassIdentifier: active: 1 skyType: m_OverrideState: 1 m_Value: 4 cloudType: m_OverrideState: 1 m_Value: 1 skyAmbientMode: m_OverrideState: 1 m_Value: 1 planetRadius: m_OverrideState: 0 m_Value: 6378.1 renderingSpace: m_OverrideState: 0 m_Value: 1 centerMode: m_OverrideState: 0 m_Value: 0 planetCenter: m_OverrideState: 0 m_Value: {x: 0, y: -6378.1, z: 0} windOrientation: m_OverrideState: 0 m_Value: 0 windSpeed: m_OverrideState: 0 m_Value: 0 fogType: m_OverrideState: 0 m_Value: 0 m_Version: 1 --- !u!114 &7601432519373796537 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} m_Name: ScreenSpaceReflection m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 2 enabled: m_OverrideState: 1 m_Value: 1 enabledTransparent: m_OverrideState: 1 m_Value: 1 tracing: m_OverrideState: 0 m_Value: 1 m_MinSmoothness: m_OverrideState: 0 m_Value: 0.4 m_SmoothnessFadeStart: m_OverrideState: 0 m_Value: 0.6 reflectSky: m_OverrideState: 0 m_Value: 1 usedAlgorithm: m_OverrideState: 0 m_Value: 0 depthBufferThickness: m_OverrideState: 1 m_Value: 0.05 screenFadeDistance: m_OverrideState: 0 m_Value: 0.1 accumulationFactor: m_OverrideState: 0 m_Value: 0.75 biasFactor: m_OverrideState: 0 m_Value: 0.5 speedRejectionParam: m_OverrideState: 0 m_Value: 0.5 speedRejectionScalerFactor: m_OverrideState: 0 m_Value: 0.2 speedSmoothReject: m_OverrideState: 0 m_Value: 0 speedSurfaceOnly: m_OverrideState: 0 m_Value: 1 speedTargetOnly: m_OverrideState: 0 m_Value: 1 enableWorldSpeedRejection: m_OverrideState: 0 m_Value: 0 m_RayMaxIterations: m_OverrideState: 0 m_Value: 70 rayMiss: m_OverrideState: 0 m_Value: 3 lastBounceFallbackHierarchy: m_OverrideState: 0 m_Value: 3 ambientProbeDimmer: m_OverrideState: 0 m_Value: 1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 textureLodBias: m_OverrideState: 0 m_Value: 1 m_RayLength: m_OverrideState: 0 m_Value: 50 m_ClampValue: m_OverrideState: 0 m_Value: 1 m_Denoise: m_OverrideState: 0 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 8 m_DenoiserAntiFlickeringStrength: m_OverrideState: 0 m_Value: 1 mode: m_OverrideState: 0 m_Value: 2 m_FullResolution: m_OverrideState: 0 m_Value: 0 sampleCount: m_OverrideState: 0 m_Value: 1 bounceCount: m_OverrideState: 0 m_Value: 1 m_RayMaxIterationsRT: m_OverrideState: 0 m_Value: 48