# Reciprocal Node ## Description Returns the result of dividing 1 by the input **In**. This can be calculated by a fast approximation on Shader Model 5 by setting **Method** to **Fast**. ## Ports | Name | Direction | Type | Description | |:------------ |:-------------|:-----|:---| | In | Input | Dynamic Vector | Input value | | Out | Output | Dynamic Vector | Output value | ## Controls | Name | Type | Options | Description | |:------------ |:-------------|:-----|:---| | Method | Dropdown | Default, Fast | Selects the method used | ## Generated Code Example The following example code represents one possible outcome of this node per **Method** mode. **Default** ``` void Unity_Reciprocal_float4(float4 In, out float4 Out) { Out = 1.0/In; } ``` **Fast** (Requires Shader Model 5) ``` void Unity_Reciprocal_Fast_float4(float4 In, out float4 Out) { Out = rcp(In); } ```