# Set Position (Shape : Line) Menu Path : **Position > Set Position (Shape : Line)** The **Set Position (Shape : Line)** Block calculates a position based on an input Line and stores the result in the [position attribute](Reference-Attributes.md), based on composition. This Block also calculates a direction vector based on the calculated position on the shape, and stores it to the [direction attribute](Reference-Attributes.md), based on composition. This direction is equal to the normalized vector that goes from the start point of the line to its end point. Note: [Velocity from Direction and Speed](Block-VelocityFromDirectionAndSpeed.md) Blocks can then process the direction attribute. ![](Images/Block-SetPosition(Line)Main.gif) ## Block compatibility This Block is compatible with the following Contexts: - [Initialize](Context-Initialize.md) - [Update](Context-Update.md) - Any output Context ## Block settings | **Setting** | **Type** | **Description** | | ------------------------- | -------- | ------------------------------------------------------------ | | **Spawn Mode** | Enum | Specifies how to distribute particles along the line: The options are:
• **Random**: Calculates a per-particle random progress (from 0 to 1) along the line.
• **Custom**: Allows you to manually specify the progress on the line in the **Line Sequencer** property. | | **Composition Position** | Enum | **(Inspector)** Specifies how this Block composes the position attribute. The options are:
• **Set**: Overwrites the position attribute with the new value.
• **Add**: Adds the new value to the position attribute value.
• **Multiply**: Multiplies the position attribute value by the new value.
• **Blend**: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1. | | **Composition Direction** | Enum | **(Inspector)** Specifies how this Block composes the direction attribute. The options are:
• **Set**: Overwrites the position attribute with the new value.
• **Add**: Adds the new value to the position attribute value.
• **Multiply**: Multiplies the position attribute value by the new value.
• **Blend**: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1. | ## Block properties | **Input** | **Type** | **Description** | | ------------------- | -------- | ------------------------------------------------------------ | | **Line** | Line | The Line that determines the shape to calculate the position from.. | | **Line Sequencer** | Float | Determines the position of a particle on the line (as a percentage of its progress).
This property only appears if you set **Spawn Mode** to **Custom**. | | **Blend Position** | Float | The blend percentage between the current position attribute value and the newly calculated position value.
This property only appears if you set **Composition Position** to **Blend**. | | **Blend Direction** | Float | The blend percentage between the current direction attribute value and the newly calculated direction value.
This property only appears if you set **Composition Direction** to **Blend**. |