# Set Position (Shape : Line)
Menu Path : **Position > Set Position (Shape : Line)**
The **Set Position (Shape : Line)** Block calculates a position based on an input Line and stores the result in the [position attribute](Reference-Attributes.md), based on composition.
This Block also calculates a direction vector based on the calculated position on the shape, and stores it to the [direction attribute](Reference-Attributes.md), based on composition. This direction is equal to the normalized vector that goes from the start point of the line to its end point.
Note: [Velocity from Direction and Speed](Block-VelocityFromDirectionAndSpeed.md) Blocks can then process the direction attribute.
![](Images/Block-SetPosition(Line)Main.gif)
## Block compatibility
This Block is compatible with the following Contexts:
- [Initialize](Context-Initialize.md)
- [Update](Context-Update.md)
- Any output Context
## Block settings
| **Setting** | **Type** | **Description** |
| ------------------------- | -------- | ------------------------------------------------------------ |
| **Spawn Mode** | Enum | Specifies how to distribute particles along the line: The options are:
• **Random**: Calculates a per-particle random progress (from 0 to 1) along the line.
• **Custom**: Allows you to manually specify the progress on the line in the **Line Sequencer** property. |
| **Composition Position** | Enum | **(Inspector)** Specifies how this Block composes the position attribute. The options are:
• **Set**: Overwrites the position attribute with the new value.
• **Add**: Adds the new value to the position attribute value.
• **Multiply**: Multiplies the position attribute value by the new value.
• **Blend**: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1. |
| **Composition Direction** | Enum | **(Inspector)** Specifies how this Block composes the direction attribute. The options are:
• **Set**: Overwrites the position attribute with the new value.
• **Add**: Adds the new value to the position attribute value.
• **Multiply**: Multiplies the position attribute value by the new value.
• **Blend**: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1. |
## Block properties
| **Input** | **Type** | **Description** |
| ------------------- | -------- | ------------------------------------------------------------ |
| **Line** | Line | The Line that determines the shape to calculate the position from.. |
| **Line Sequencer** | Float | Determines the position of a particle on the line (as a percentage of its progress).
This property only appears if you set **Spawn Mode** to **Custom**. |
| **Blend Position** | Float | The blend percentage between the current position attribute value and the newly calculated position value.
This property only appears if you set **Composition Position** to **Blend**. |
| **Blend Direction** | Float | The blend percentage between the current direction attribute value and the newly calculated direction value.
This property only appears if you set **Composition Direction** to **Blend**. |