# Local To World Menu Path : **Operator > BuiltIn > Local To World** The **Local To World** Operator provides a matrix to transform a point from local space to world space. This is the functionally the same as calling [Transform.localToWorldMatrix](https://docs.unity3d.com/ScriptReference/Transform-localToWorldMatrix.html) on the parent Transform object. ## Operator properties | **Output** | **Type** | **Description** | | ------------------ | --------- | -------------------------- | | **Local to world** | Matrix4x4 | The local to world matrix. |