# Cinemachine Volume Settings Extension Use the Cinemachine Volume Settings [extension](CinemachineVirtualCameraExtensions.md) to attach an HDRP/URP VolumeSettings profile to a Virtual Camera. The Cinemachine Volume Settings extension holds a Volume Settings Profile asset to apply to a Virtual Camera when it is activated. If the camera is blending with another Virtual Camera, then the blend weight is applied to the Volume Settings effects also. To add a Volume Settings profile to a Virtual Camera 1. Select your Virtual Camera in the [Scene](https://docs.unity3d.com/Manual/UsingTheSceneView.html) view or [Hierarchy](https://docs.unity3d.com/Manual/Hierarchy.html) window. 2. In the [Inspector](https://docs.unity3d.com/Manual/UsingTheInspector.html), choose __Add Extension > CinemachineVolumeSettings__, then configure the Profile asset to have the effects you want when this virtual camera is live. ## Properties: | **Property:** || **Function:** | |:---||:---| | __Profile__ || The Volume Settings profile to activate when this Virtual Camera is live. | | __Focus Tracks Target__ || This is obsolete, please use __Focus Tracking__. | | __Focus Tracking__ || If the profile has the appropriate overrides, will set the base focus distance to be the distance from the selected target to the camera. The __Focus Offset__ field will then modify that distance. | || _None_ | No focus tracking | || _Look At Target_ | Focus offset is relative to the LookAt target | || _Follow Target_ | Focus offset is relative to the Follow target | || _Custom Target_ | Focus offset is relative to the Custom target | || _Camera_ | Focus offset is relative to the camera | | __Focus Target__ || The target to use if __Focus Tracks Target__ is set to _Custom Target_ | | __Focus Offset__ || Used when __Focus Tracking__ is not _None_. Offsets the sharpest point away from the location of the focus target. |