This section contains a list of the Materials that this Layered Material uses as layers. To assign a Material to a layer, either drag and drop a Material into the property field for that layer, or: 1. Click the radio button on the right of the layer to open the **Select Material** window. 2. Find the Material you want from the list of Materials in the window and double-click it. If you modify the referenced Material in any way, you can synchronize the properties by pressing the **Reset button**. This copies all of the properties from the referenced Material into the relevant Layered Material layer. ![](../../Images/LayeredLit1.png) If you assign a Material made from a Shader Graph as a **Layer Material**, make sure the Reference of the properties matches the name of the corresponding properties in the LayeredLit Material. For an example of what this means, see **_BaseColorMap** in the screenshot below: ![](../../Images/LayeredLit2.png)