{ "introduction": """Welcome to the Water System Samples. The WaterSystem allows you to add water to your scenes. Multiple surface types are available, this scene showcases the Ocean preset. To make sure the project is set up properly, use the HDRP Asset Settings Helper buttons at the top of this component, otherwise some features might not be visible. The project uses the Mask and Current Water Decal workflow. Make sure it is enabled in the Graphics settings first.
GetFoamBuffer()
function to further blend the foam on the shore.