using System;
using System.Collections.Generic;
namespace UnityEngine.Rendering.Universal
{
///
/// Use this attribute to show a warning next to a VolumeComponent's UI if the specified
/// ScriptableRendererFeatures are not added to the active URP Asset's default renderer
///
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public sealed class VolumeRequiresRendererFeatures : Attribute
{
internal HashSet TargetFeatureTypes;
///
/// Creates a new attribute instance.
///
/// The list of required ScriptableRendererFeature types. If any of these types are missing, the VolumeComponent UI shows a warning.
public VolumeRequiresRendererFeatures(params Type[] featureTypes)
{
TargetFeatureTypes = (featureTypes != null) ? new HashSet(featureTypes) : new HashSet();
TargetFeatureTypes.Remove(null);
}
}
}