using System; using System.Collections; using System.Collections.Generic; using System.Linq; using NUnit.Framework.Interfaces; using NUnit.Framework.Internal; using UnityEngine; using UnityEngine.TestRunner.NUnitExtensions; using UnityEngine.TestRunner.NUnitExtensions.Runner; using UnityEngine.TestTools; using UnityEngine.TestTools.NUnitExtensions; using UnityEngine.TestTools.TestRunner; namespace UnityEditor.TestTools.TestRunner { internal interface IUnityTestAssemblyRunnerFactory { IUnityTestAssemblyRunner Create(TestPlatform testPlatform, string[] orderedTestNames, int randomOrderSeed, WorkItemFactory factory, UnityTestExecutionContext context); } internal class UnityTestAssemblyRunnerFactory : IUnityTestAssemblyRunnerFactory { public IUnityTestAssemblyRunner Create(TestPlatform testPlatform, string[] orderedTestNames, int randomOrderSeed, WorkItemFactory factory, UnityTestExecutionContext context) { return new UnityTestAssemblyRunner(new UnityTestAssemblyBuilder(orderedTestNames, randomOrderSeed), factory, context); } } [Serializable] internal class EditModeRunner : ScriptableObject, IDisposable { //The counter from the IEnumerator object [SerializeField] private int m_CurrentPC; [SerializeField] private bool m_ExecuteOnEnable; [SerializeField] private List m_AlreadyStartedTests; [SerializeField] private List m_ExecutedTests; private TestStartedEvent m_TestStartedEvent; private TestFinishedEvent m_TestFinishedEvent; [SerializeField] private object m_CurrentYieldObject; [SerializeField] private string[] m_OrderedTestNames; [SerializeField] public bool RunFinished; [SerializeField] private bool m_DisableNestedEnumeratorBugfix; public bool RunningSynchronously { get; private set; } internal IUnityTestAssemblyRunner m_Runner; private IEnumerator m_RunStep; public IUnityTestAssemblyRunnerFactory UnityTestAssemblyRunnerFactory { get; set; } public void Init(ITestFilter filter, bool runningSynchronously, ITest testTree, TestStartedEvent testStartedEvent, TestFinishedEvent testFinishedEvent, UnityTestExecutionContext context, string[] orderedTestNames, int randomOrderSeed, bool disableNestedEnumeratorBugfix) { TestEnumerator.Reset(); m_AlreadyStartedTests = new List(); m_ExecutedTests = new List(); m_OrderedTestNames = orderedTestNames; m_randomOrderSeed = randomOrderSeed; RunningSynchronously = runningSynchronously; m_DisableNestedEnumeratorBugfix = disableNestedEnumeratorBugfix; Run(testTree, filter, context, testStartedEvent, testFinishedEvent); } public void Resume(ITestFilter filter, ITest testTree, TestStartedEvent testStartedEvent, TestFinishedEvent testFinishedEvent, UnityTestExecutionContext context) { if (m_ExecuteOnEnable) { m_ExecuteOnEnable = false; if (m_CurrentPC >= 0) { EnumeratorStepHelper.SetEnumeratorPC(m_CurrentPC); } UnityWorkItemDataHolder.alreadyExecutedTests = m_ExecutedTests.Select(x => x.uniqueName).ToList(); UnityWorkItemDataHolder.alreadyStartedTests = m_AlreadyStartedTests; Run(testTree, filter, context, testStartedEvent, testFinishedEvent); } } public void TestStartedEvent(ITest test) { m_AlreadyStartedTests.Add(test.GetUniqueName()); } public void TestFinishedEvent(ITestResult testResult) { m_AlreadyStartedTests.Remove(testResult.Test.GetUniqueName()); m_ExecutedTests.Add(TestResultSerializer.MakeFromTestResult(testResult)); } private void Run(ITest testTree, ITestFilter filter, UnityTestExecutionContext context, TestStartedEvent testStartedEvent, TestFinishedEvent testFinishedEvent) { m_TestStartedEvent = testStartedEvent; m_TestFinishedEvent = testFinishedEvent; m_Runner = (UnityTestAssemblyRunnerFactory ?? new UnityTestAssemblyRunnerFactory()).Create(TestPlatform.EditMode, m_OrderedTestNames, m_randomOrderSeed, new EditmodeWorkItemFactory(), context); m_Runner.LoadTestTree(testTree); hideFlags |= HideFlags.DontSave; EnumerableSetUpTearDownCommand.ActivePcHelper = new EditModePcHelper(); OuterUnityTestActionCommand.ActivePcHelper = new EditModePcHelper(); EditModeTestCallbacks.RestoringTestContext += OnRestoringTest; m_TestStartedEvent.AddListener(TestStartedEvent); m_TestFinishedEvent.AddListener(TestFinishedEvent); AssemblyReloadEvents.beforeAssemblyReload += OnBeforeAssemblyReload; RunningTests = true; EditorApplication.LockReloadAssemblies(); var testListenerWrapper = new TestListenerWrapper(m_TestStartedEvent, m_TestFinishedEvent); m_RunStep = m_Runner.Run(testListenerWrapper, filter).GetEnumerator(); } private void OnBeforeAssemblyReload() { if (m_ExecuteOnEnable) { AssemblyReloadEvents.beforeAssemblyReload -= OnBeforeAssemblyReload; return; } if (m_Runner != null && m_Runner.TopLevelWorkItem != null) m_Runner.TopLevelWorkItem.ResultedInDomainReload = true; if (RunningTests) { Debug.LogError("TestRunner: Unexpected assembly reload happened while running tests"); EditorUtility.ClearProgressBar(); if (m_Runner.GetCurrentContext() != null && m_Runner.GetCurrentContext().CurrentResult != null) { m_Runner.GetCurrentContext().CurrentResult.SetResult(ResultState.Cancelled, "Unexpected assembly reload happened"); } OnRunCancel(); } } private bool RunningTests; private Stack StepStack = new Stack(); private int m_randomOrderSeed; private bool MoveNextAndUpdateYieldObject() { var result = m_RunStep.MoveNext(); if (result) { m_CurrentYieldObject = m_RunStep.Current; while (m_CurrentYieldObject is IEnumerator) // going deeper { var currentEnumerator = (IEnumerator)m_CurrentYieldObject; // go deeper and add parent to stack StepStack.Push(m_RunStep); m_RunStep = currentEnumerator; m_CurrentYieldObject = m_RunStep.Current; if (!m_DisableNestedEnumeratorBugfix) { return MoveNextAndUpdateYieldObject(); } } if (StepStack.Count > 0 && m_CurrentYieldObject != null) // not null and not IEnumerator, nested { Debug.LogError("EditMode test can only yield null, but not <" + m_CurrentYieldObject.GetType().Name + ">"); } return true; } if (StepStack.Count == 0) // done return false; m_RunStep = StepStack.Pop(); // going up return MoveNextAndUpdateYieldObject(); } public void TestConsumer(TestRunnerStateSerializer testRunnerStateSerializer) { var moveNext = MoveNextAndUpdateYieldObject(); if (m_CurrentYieldObject != null) { InvokeDelegator(testRunnerStateSerializer); } if (!moveNext && !m_Runner.IsTestComplete) { CompleteTestRun(); throw new IndexOutOfRangeException("There are no more elements to process and IsTestComplete is false"); } if (m_Runner.IsTestComplete) { CompleteTestRun(); } } private void CompleteTestRun() { RunFinished = true; UnityWorkItemDataHolder.alreadyExecutedTests = null; } private void OnRestoringTest() { var item = m_ExecutedTests.Find(t => t.fullName == UnityTestExecutionContext.CurrentContext.CurrentTest.FullName); if (item != null) { item.RestoreTestResult(UnityTestExecutionContext.CurrentContext.CurrentResult); } } private static bool IsCancelled() { return UnityTestExecutionContext.CurrentContext.ExecutionStatus == TestExecutionStatus.AbortRequested || UnityTestExecutionContext.CurrentContext.ExecutionStatus == TestExecutionStatus.StopRequested; } private void InvokeDelegator(TestRunnerStateSerializer testRunnerStateSerializer) { if (m_CurrentYieldObject == null) { return; } if (IsCancelled()) { return; } if (m_CurrentYieldObject is RestoreTestContextAfterDomainReload) { if (testRunnerStateSerializer.ShouldRestore()) { testRunnerStateSerializer.RestoreContext(); } return; } try { if (m_CurrentYieldObject is IEditModeTestYieldInstruction) { var editModeTestYieldInstruction = (IEditModeTestYieldInstruction)m_CurrentYieldObject; if (editModeTestYieldInstruction.ExpectDomainReload) { PrepareForDomainReload(testRunnerStateSerializer); } return; } } catch (Exception e) { UnityTestExecutionContext.CurrentContext.CurrentResult.RecordException(e); return; } UnityTestExecutionContext.CurrentContext.CurrentResult.RecordException(new InvalidOperationException("EditMode test can only yield null")); } private void CompilationFailureWatch() { if (EditorApplication.isCompiling) return; EditorApplication.update -= CompilationFailureWatch; if (EditorUtility.scriptCompilationFailed) { EditorUtility.ClearProgressBar(); OnRunCancel(); } } private void PrepareForDomainReload(TestRunnerStateSerializer testRunnerStateSerializer) { testRunnerStateSerializer.SaveContext(); m_CurrentPC = EnumeratorStepHelper.GetEnumeratorPC(TestEnumerator.Enumerator); m_ExecuteOnEnable = true; RunningTests = false; } public void Dispose() { Reflect.MethodCallWrapper = null; DestroyImmediate(this); RunningTests = false; EditorApplication.UnlockReloadAssemblies(); } public void OnRunCancel() { UnityWorkItemDataHolder.alreadyExecutedTests = null; m_ExecuteOnEnable = false; m_Runner.StopRun(); RunFinished = true; } } }