using System; namespace UnityEngine.TestTools { /// /// A flag indicating the targeted test platforms. /// [Flags] [Serializable] public enum TestPlatform : byte { /// /// Both platforms. /// All = 0xFF, /// /// The EditMode test platform. /// EditMode = 1 << 1, /// /// The PlayMode test platform. /// PlayMode = 1 << 2 } internal static class TestPlatformEnumExtensions { public static bool IsFlagIncluded(this TestPlatform flags, TestPlatform flag) { return (flags & flag) == flag; } public static TestPlatform MergeFlags(this TestPlatform[] flags) { TestPlatform mergedFlag = default; foreach (var flag in flags) { mergedFlag |= flag; } return mergedFlag; } } }